MAP16: The Grand Tower (The Abyss)

From DoomWiki.org

The Abyss maps 12-22

01 02 03 04 05 06 07 08 09 10 11
(12 - 22)
Secret maps: 31 32

This level occupies the map slot MAP16. For other maps which occupy this slot, see Category:MAP16.

MAP16: The Grand Tower is the sixteenth map of The Abyss. It was designed by J.M.P van Waveren (MrElusive) and Miklos de Rijk (H2SO4) and uses the music track " ".

Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.


Walkthrough[edit]

Map of The Grand Tower
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the courtyard at the start, take the east corridor and press on the wall with the ridge at the top to find a backpack. (sector 170)
  2. Go down the spiral staircase in the courtyard to the next hall, where an arrow points to a wall. The wall hides a switch you can use, so use it. Enter the next room, and next to the tech column there will be an opening with a soul sphere inside. (sector 54)
  3. In the same room as above, open the south side of the other column to find a megaarmor. (sector 82)
  4. Climb the steps in the room mentioned above and open the door leading to the next room with several terminals. Use the one in the southwest corner which will lower like a lift. At the bottom, the passage dumps out into a round room with health bonuses, and the switch here raises a spiral staircase leading to an invulnerability. (sector 59)
  5. Now use the same lift to ride all the way up to the top. Open the north wall to find a box of shotgun shells and rockets. (sector 63)
  6. In the room just outside the exit door, take the steps nearest to the exit door to the chaingunner compartment, and press on the indentation on the west wall to find an armor bonus and a shortcut back to the starting point. (sector 143)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes
.zip

This information was last verified in its entirety on January 15, 2018.

Deathmatch[edit]

Player spawns[edit]

This level contains five spawn points:

  1. facing east. (thing 5)
  2. facing north. (thing 11)
  3. facing west. (thing 12)
  4. facing north-east. (thing 15)
  5. facing north. (thing 93)

Statistics[edit]

Map data[edit]

Things 216
Vertices 770*
Linedefs 859
Sidedefs 1219
Sectors 171
* The vertex count without the effect of node building is 682.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]