This level occupies the map slot MAP16. For other maps which occupy this slot, see Category:MAP16.
MAP16: The Wolf's Hour is the sixteenth map of Realm of Chaos. It was designed by Jim Bagrow.
Walkthrough[edit]
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- The room past the red key door is a secret and is impossible to miss. (sector 66)
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doomed Speed Demos Archive are:
Miscellaneous demos[edit]
Style |
Time |
Player |
Date |
File |
Notes
|
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Deathmatch[edit]
Player spawns[edit]
This level contains five spawn points:
- facing north-west. (thing 0)
- facing west. (thing 157)
- facing south-west. (thing 158)
- facing south-west. (thing 159)
- facing south. (thing 160)
Statistics[edit]
Map data[edit]
* The vertex count without the effect of node building is 391.
This level contains the following numbers of things per skill level:
|
Multiplayer
|
Monsters |
1-2 |
3 |
4-5
|
Zombieman |
33 |
32 |
31
|
Shotgun guy |
19 |
20 |
21
|
Heavy weapon dude |
4 |
11 |
15
|
Imp |
15 |
11 |
13
|
Demon |
5
|
Revenant |
0 |
0 |
1
|
Cacodemon |
3 |
5 |
6
|
Hell knight |
2 |
4 |
2
|
Baron of Hell |
0 |
0 |
2
|
Arachnotron |
0 |
1 |
1
|
Mancubus |
1 |
2 |
3
|
Arch-vile |
0 |
0 |
1
|
Weapons |
1-2 |
3 |
4-5
|
Shotgun |
1
|
Super shotgun |
1
|
Chaingun |
1
|
Rocket launcher |
1
|
Plasma gun |
1
|
Ammunition |
1-2 |
3 |
4-5
|
Clip |
3
|
Box of bullets |
1
|
4 shotgun shells |
4
|
Box of shotgun shells |
2
|
Rocket |
3
|
Energy cell |
5
|
Energy cell pack |
1
|
Health & Armor |
1-2 |
3 |
4-5
|
Stimpack |
16
|
Medikit |
8
|
Megaarmor |
4
|
Items |
1-2 |
3 |
4-5
|
Berserk |
1
|
Keys |
1-2 |
3 |
4-5
|
Red skull key |
1
|
Miscellaneous |
1-2 |
3 |
4-5
|
Cooperative start |
4
|
Deathmatch start |
5
|
Exploding barrel |
14
|
Teleport landing |
1
|
|
Technical information[edit]
Inspiration and development[edit]
See also[edit]
Sources[edit]
External links[edit]