MAP16: The Wolf's Hour (Realm of Chaos)


Realm of Chaos maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP16. For other maps which occupy this slot, see Category:MAP16.
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MAP16: The Wolf's Hour is the sixteenth map of Realm of Chaos. It was designed by Jim Bagrow.


Map of The Wolf's Hour
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. The room past the red key door is a secret and is impossible to miss. (sector 66)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes


Player spawns[edit]

This level contains five spawn points:

  1. facing north-west. (thing 0)
  2. facing west. (thing 157)
  3. facing south-west. (thing 158)
  4. facing south-west. (thing 159)
  5. facing south. (thing 160)


Map data[edit]

Things 220
Vertices 536*
Linedefs 492
Sidedefs 774
Sectors 126
* The vertex count without the effect of node building is 391.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]