MAP16: Thermal (Uprising)
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| Uprising maps 12-20 |
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This level occupies the map slot MAP16. For other maps which occupy this slot, see Category:MAP16.
| This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP16: Thermal is the sixteenth map of Uprising. It was designed by Cheesewheel and uses the music track "Prototype," originally composed by James Paddock (Jimmy) and Stuart Rynn (stewboy) for Jenesis.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- In the first lava area, head to the north side of it and head to the southwest steps. Climb up and press the red wall to open the west walls in the area. Go through the lava and drop to a megasphere, a box of shotgun shells, a box of rockets. (sector 413)
- At the northwest end, head north of the large lavafall and look southeast. Shoot the switch and drop down, then flip the switch to the northeast. This lowers the lavafall, revealing a revenant (three on Ultra-Violence or higher) and a soul sphere. (sector 423)
- On the west walkway, head into the area east of the middle and press on the glowing red vent to find a path to a megaarmor. (sector 451)
- Head west of Secret #1, then south and open the east wall before the lift. In here you can get rockets, energy cells, and a plasma gun. The switch here will lower a baron of Hell (two on Ultra-Violence or higher). (sector 567)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
| Run | Time | Player | Date | File | Notes |
|---|---|---|---|---|---|
| UV speed | |||||
| NM speed | |||||
| UV max | |||||
| NM 100S | |||||
| UV -fast | |||||
| UV -respawn | |||||
| UV Tyson | |||||
| UV pacifist |
The (absence of) data was last verified in its entirety on February 11, 2022.
Statistics[edit]
Map data[edit]
| Things | 699 |
| Vertices | 3313* |
| Linedefs | 3480 |
| Sidedefs | 5441 |
| Sectors | 598 |
* The vertex count without the effect of node building is 2869.
Things[edit]
This level contains the following numbers of things per skill level:
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