MAP16: Twilight Light (Czechbox)

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Czechbox maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP16. For other maps which occupy this slot, see Category:MAP16.
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MAP16: Twilight Light is the sixteenth map of Czechbox. It was designed by Vašek Havránek (Damned) and uses the music track "Excalibur" by Robert Prince, from Rise of the Triad.

Walkthrough[edit]

Map of Twilight Light
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Hug the wall east of the starting point to get a berserk pack. (sector 334)
  2. After the blue bars, go to the terminal in the southwest corner and use it. Head east and pick up the computer area map. (sector 545)
  3. At the east side, after removing the bars to the courtyard in the center, enter the courtyard to unlock the monster closets to the east. Head back there and enter the middle closet, then try to flip the switch to open the wall. Behind it is a plasma gun and energy cells. (sector 1189)
  4. In the hall leading to the westernmost room, press on the south wall that does not have caution stripes to find a megaarmor and two backpacks. (sector 1255)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on January 13, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains six spawn points:

  1. facing north. (thing 4)
  2. facing north. (thing 395)
  3. facing south. (thing 396)
  4. facing east. (thing 397)
  5. facing north. (thing 398)
  6. facing south-east. (thing 399)

Statistics[edit]

Map data[edit]

Things 408
Vertices 8503*
Linedefs 7995
Sidedefs 14006
Sectors 1303
* The vertex count without the effect of node building is 6620.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]