MAP16: UAC: Unsettling Athletic Corporation (Doomworld Mega Project 2013)


DMP 2013 maps
DMP2013Z 01-10

01 02 03 04 05 06 07 08 09 10

DMP2013Z 11-20
This level occupies the map slot MAP16. For other maps which occupy this slot, see Category:MAP16.
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MAP16: UAC: Unsettling Athletic Corporation is the sixteenth map in the DMP2013Z.wad mapset of Doomworld Mega Project 2013. It was designed by Ryan Anderson (obake) and uses the music track "Bells of Agony," originally composed by Aubrey Hodges for PSX Final Doom. The par time defined in MAPINFO is 30 seconds.


Map of UAC: Unsettling Athletic Corporation
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. Head straight ahead at the start through the thin corridor (do not change direction while doing so), then head east to get a plasma gun. (sector 5)
  2. In the locker room at the south end of the map, open the locker that has a berserk pack, then head a bit south and into the locker that has a super shotgun. (sector 126)
  3. At the yellow key, look at the nearest nukage pool and you may notice a brown ridge at the south end of it. Use it, as it is a hidden switch. This will trigger a lift that leads to the northern part of the map. (sector 276)
  4. Picking up the yellow key opens a wall at the east end of the map with five large blocks. Go to the east side of the blocks, then use the east side of the block that is not aligned properly where the lights are to open the block to the south, containing a light amplification visor. (sector 296)
  5. In the large field past the yellow doors, go to the top of the southwest stands, then press on a wall there to find boxes of rockets. (sector 434)
  6. Flip the switch at the north end of the map and battle the monsters. Notice that the part of the platform here is rising and lowering. When it lowers, get to the ground floor, then go west and look up to see a section of wall above. Press use under it, then quickly head back to the platform that lowered and ride it up. Quickly run north to the next lift before it rises, then take the teleporter to get a megasphere. (sector 443)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes


Map data[edit]

Things 619
Vertices 2821*
Linedefs 2848
Sidedefs 4424
Sectors 537
* The vertex count without the effect of node building is 2309.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]