MAP16: Utopia Factory (Revolution!)

From DoomWiki.org

Revolution! maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32 33

This level occupies the map slot MAP16. For other maps which occupy this slot, see Category:MAP16.
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MAP16: Utopia Factory is the sixteenth map of Revolution!. It was designed by Thomas van der Velden (t.v.). When played with the Revolution! MIDI Pack, this level uses the music track "The Revenant," composed by KevinHEZ.

Walkthrough[edit]

Map of Utopia Factory
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. On the ledge with the switch that opens the way to the reactor, look south towards the indentation in the wall above the crates. Jump to the crates and open this wall, then the next wall. Carefully slide down and around the wall all the way until you reach the ammo depot with the plasma gun and chainsaw. (sector 35)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes
.zip

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing north. (thing 173)
  2. facing east. (thing 174)
  3. facing east. (thing 175)
  4. facing east. (thing 176)

Statistics[edit]

Map data[edit]

Things 221
Vertices 1092*
Linedefs 1126
Sidedefs 1598
Sectors 133
* The vertex count without the effect of node building is 958.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]