MAP16: Vapor Sursuum (Morior Invictus)

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Morior Invictus maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32 33
Extra maps: 07 17 20 27

This level occupies the map slot MAP16. For other maps which occupy this slot, see Category:MAP16.
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MAP16: Vapor Sursuum (means "Steam Up" in Latin) is the sixteenth map of Morior Invictus. It was designed by Yumheart and uses the music track "Arch-Vile on Line 2" by Brendan Bradley (Bucket).

Walkthrough[edit]

Map of Vapor Sursuum
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Head east from the center to a ledge with boxes of rockets. Jump south to the high rock and look southeast. Shoot the button to open an alcove below with an energy cell pack and a megasphere. (sector 282)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on April 21, 2023.

Deathmatch[edit]

Map of MAP16's deathmatch arena

This level includes its own, separate deathmatch arena.

Player spawns[edit]

This arena contains four spawn points:

  1. facing east. (thing 415)
  2. facing west. (thing 450)
  3. facing east. (thing 471)
  4. facing north-west. (thing 472)

Things[edit]

The following things (per skill level) are placed in the arena:

Weapons 1-2 3 4-5
Shotgun 4
Super shotgun 3
Chaingun 3
Rocket launcher 2
Plasma gun 2
Ammunition 1-2 3 4-5
Box of bullets 4
4 shotgun shells 12
Box of shotgun shells 1
Box of rockets 8
Energy cell pack 4
Health & Armor 1-2 3 4-5
Armor 4
Megaarmor 1
Items 1-2 3 4-5
Supercharge 2
Keys 1-2 3 4-5
Yellow skull key 2
Miscellaneous 1-2 3 4-5
Deathmatch start 4

Statistics[edit]

Map data[edit]

Things 485
Vertices 3067*
Linedefs 2436
Sidedefs 3728
Sectors 500

* The vertex count without the effect of node building is 1963.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]