MAP16: Voodoo Geometry (32in24-16)
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32in24-16 maps 12-20 |
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This level occupies the map slot MAP16. For other maps which occupy this slot, see Category:MAP16.
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MAP16: Voodoo Geometry is the sixteenth map of 32in24-16, a Capture the Flag megawad. It was designed by Justin Kelly (Breezeep) and uses the music track "Zombie Chase" by Bjørn Lynne.
Contents
Analysis[edit]
Map layout[edit]
Player spawns[edit]
This level contains four Team Blue spawn points:
- facing east. (thing 66)
- facing south. (thing 67)
- facing south. (thing 68)
- facing south-west. (thing 95)
And it contains four Team Red spawn points:
- facing north. (thing 63)
- facing north. (thing 64)
- facing west. (thing 65)
- facing north-east. (thing 91)
Areas / screenshots[edit]
Statistics[edit]
Map data[edit]
Things | 142 |
Vertices | 1869* |
Linedefs | 1623 |
Sidedefs | 2858 |
Sectors | 296 |
Things[edit]
Multiplayer | |||
---|---|---|---|
Weapons | 1-2 | 3 | 4-5 |
Shotgun | 2 | ||
Super shotgun | 8 | ||
Plasma gun | 2 | ||
Ammunition | 1-2 | 3 | 4-5 |
Clip | 2 | ||
4 shotgun shells | 10 | ||
Health & Armor | 1-2 | 3 | 4-5 |
Stimpack | 4 | ||
Medikit | 2 | ||
Armor | 1 | ||
Items | 1-2 | 3 | 4-5 |
Armor bonus | 23 | ||
Health bonus | 36 | ||
Miscellaneous | 1-2 | 3 | 4-5 |
Team Blue start | 4 | ||
Team Red start | 4 | ||
Blue flag spot | 1 | ||
Red flag spot | 1 |