MAP16: Zarathustra (Scientist 2)
From DoomWiki.org
| Scientist 2 maps |
|---|
| Episode 1: Central City |
| Episode 2: Siberia |
Episode 3: Sacred City
|
This level occupies the map slot MAP16. For other maps which occupy this slot, see Category:MAP16.
| This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP16: Zarathustra is the sixteenth map of Scientist 2. It was designed by Roland van der Velden and uses a MIDI rendition of the Dream Theater song "Hell's Kitchen" as its music track.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- In the first courtyard, enter the northeastern passage and press a brown wall near the entrance of that passage to find an amount of fuel and a computer area map. (sector 227)
- In the area with the yellow door, enter the metal silo with a medikit and revenant, then press the wall with pipes on it to find a partial invisibility. (sector 229)
- As you go along the brown river at the eastern part of the map, there will be a cave in the northeastern corner. (sector 159) Walk up the nearby steps and jump to this cave to get a backpack.
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
| Run | Time | Player | Date | File | Notes |
|---|---|---|---|---|---|
| UV speed | 1:24.43 | David Spring (Springy) | 2013-03-08 | si216-124.zip | |
| NM speed | 02:41 | Donatas Tamonis (Donce) | 2006-06-24 | sci2nmdt.zip | PRBoom+ requires the '-nodeh' parameter |
| UV max | 6:06.74 | litwr | 2015-02-18 | si216-606.zip | |
| NM 100S | |||||
| UV -fast | |||||
| UV -respawn | |||||
| UV Tyson | |||||
| UV pacifist |
The data was last verified in its entirety on December 16, 2021.
Deathmatch[edit]
Player spawns[edit]
This level contains five spawn points:
- facing east. (thing 164)
- facing east. (thing 165)
- facing north. (thing 166)
- facing south. (thing 167)
- facing west. (thing 168)
Statistics[edit]
Map data[edit]
| Things | 193 |
| Vertices | 2128* |
| Linedefs | 2189 |
| Sidedefs | 3535 |
| Sectors | 230 |
Things[edit]
This level contains the following numbers of things per skill level:
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