MAP16 (10 Sectors Part 2)

From DoomWiki.org

10 Sectors Part 2 maps 11-20

01 02 03 04 05 06 07 08 09 10
(11 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP16. For other maps which occupy this slot, see Category:MAP16.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP16 is the sixteenth map of 10 Sectors Part 2. It was designed by Paul Corfiatis.

Walkthrough[edit]

Map of MAP16
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

There are no official secrets on this map.

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

As this level does not contain official secrets, the NM 100S category is redundant.

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:27.37 Dogmachine 2024-04-19 10secto216p2737.zip Cross-listed from Pacifist
NM speed 0:36.40 Terrarienn 2022-05-15 ts216n-36.zip
UV max 1:52.37 Dogmachine 2024-04-18 10secto216m15237.zip
UV -fast 2:27.86 Terrarienn 2022-05-15 ts216f-227.zip
UV -respawn 3:59.63 Dogmachine 2021-11-27 ts216r359.zip
UV Tyson 13:48.74 Dogmachine 2022-01-12 ts216t1348.zip
UV pacifist 0:27.37 Dogmachine 2024-04-19 10secto216p2737.zip

The data was last verified in its entirety on May 12, 2024.

Statistics[edit]

Map data[edit]

Things 283
Vertices 536*
Linedefs 597
Sidedefs 744
Sectors 10
* The vertex count without the effect of node building is 482.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]