MAP16 (2 Sectors)

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2 Sectors maps 11-17

01 02 03 04 05 06 07 08 09 10
(11 - 17)

This level occupies the map slot MAP16. For other maps which occupy this slot, see Category:MAP16.

MAP16 is the sixteenth map of 2 Sectors. It was designed by Jacek "Illdo" Dobrzyniecki. It is set in a cavern with two deep pools of nukage.

Walkthrough[edit]

Map of MAP16
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Simply head west to press the switch that raises the nukage level, then head east towards the exit switch.

Secrets[edit]

There are no official secrets on this map.

Bugs[edit]

On hard difficulty, there is a stuck imp (Thing 11) on the small pillar.

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

As this level does not contain official secrets, the NM 100S category is redundant.

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:01.63 Aleksey Kamenev (4shockblast) 2020-09-10 2s16p163.zip Cross-listed from Pacifist
NM speed 0:04.34 Donatas Tamonis (Donce) 2005-12-21 2s-pack.zip
UV max 0:26.43 DreamTimes 2023-02-19 2s16m026.zip
UV -fast 1:28.40 Brian Nesser (Anima Zero) 2005-12-21 2s-pack.zip
UV -respawn
UV Tyson 2:25.71 Adolf Vojta (Gusta) 2005-12-21 2s-pack.zip
UV pacifist 0:01.63 Aleksey Kamenev (4shockblast) 2020-09-10 2s16p163.zip
NoMo 0:00.89 Aleksey Kamenev (4shockblast) 2020-09-10 2s16o089.zip

The data was last verified in its entirety on February 23, 2023.

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing north. (thing 24)
  2. facing east. (thing 25)
  3. facing north-east. (thing 26)
  4. facing south-west. (thing 27)

Statistics[edit]

Map data[edit]

Things 28
Vertices 46*
Linedefs 39
Sidedefs 52
Sectors 2
* The vertex count without the effect of node building is 34.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]