BF THUD! maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29

This level occupies the map slot MAP16. For other maps which occupy this slot, see Category:MAP16.
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MAP16 is the sixteenth map of BF_THUD!. It was designed by Christen Klie.


Map of MAP16
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. Take the door leading south from the opening area. You will reach a room with a bookcase, which lowers on pressing. The wall behind the bookcase is fake, leading to three invulnerabilities. (sector 27)
  2. The northernmost room (containing a chaingun) has a secret door to the east, leading to a megasphere. (sector 116)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 2:05.86 Revved 2012-07-31
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on December 20, 2021.


Player spawns[edit]

This level contains six spawn points:

  1. facing south-west. (thing 48)
  2. facing west. (thing 49)
  3. facing south-west. (thing 50)
  4. facing east. (thing 51)
  5. facing south-east. (thing 52)
  6. facing south. (thing 53)


Map data[edit]

Things 150
Vertices 936*
Linedefs 961
Sidedefs 1278
Sectors 118
* The vertex count without the effect of node building is 835.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]