BF THUD! maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29

This level occupies the map slot MAP16. For other maps which occupy this slot, see Category:MAP16.
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MAP16 is the sixteenth map of BF_THUD!. It was designed by Christen Klie.


Map of MAP16
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. Take the door leading south from the opening area. You will reach a room with a bookcase, which lowers on pressing. The wall behind the bookcase is fake, leading to three invulnerabilities. (sector 27)
  2. The northernmost room (containing a chaingun) has a secret door to the east, leading to a megasphere. (sector 116)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes


Player spawns[edit]

This level contains six spawn points:

  1. facing south-west. (thing 48)
  2. facing west. (thing 49)
  3. facing south-west. (thing 50)
  4. facing east. (thing 51)
  5. facing south-east. (thing 52)
  6. facing south. (thing 53)


Map data[edit]

Things 150
Vertices 936*
Linedefs 961
Sidedefs 1278
Sectors 118
* The vertex count without the effect of node building is 835.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]