MAP16 (Beyond Doom: The Apocalypse)

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Beyond Doom maps 12-19

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(12 - 19, 31)

This level occupies the map slot MAP16. For other maps which occupy this slot, see Category:MAP16.
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MAP16 is the sixteenth map of Beyond Doom: The Apocalypse. It was designed by the Beyond Doom team.

Walkthrough[edit]

Map of MAP16
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. When you teleport to the ledge above the start, open the west wall and follow the path to a box of rockets (rocket on Ultra-Violence or higher). (sector 71)
  2. At the east end, use the terminal at the easternmost end to reveal a compartment to the west with a soul sphere (medikit on Ultra-Violence or higher). (sector 80)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on February 21, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains only three spawn points, making it unplayable in deathmatch mode:

  1. facing east. (thing 36)
  2. facing east. (thing 37)
  3. facing east. (thing 38)

Statistics[edit]

Map data[edit]

Things 140
Vertices 439*
Linedefs 471
Sidedefs 704
Sectors 119
* The vertex count without the effect of node building is 370.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]