MAP16 (Surge)

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Surge maps 12-17

01 02 03 04 05 06 07 08 09 10 11
(12 - 17)

This level occupies the map slot MAP16. For other maps which occupy this slot, see Category:MAP16.
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MAP16 is the sixteenth map of Surge. It was designed by Josh Sealy (Joshy) and uses the music track "Core" by Stuart Rynn (stewboy).

Walkthrough[edit]

Map of MAP16
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Head up the northwest steps at the start and fall to the east to get a green armor. (sector 43)
  2. At the northeast end, when the floor drops, head north to the bars. Shoot the button behind the bars to open them and collect boxes of rockets and a rocket launcher. (sector 88)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:38.83 Kyle McAwesome 2024-07-06 sr16p038.zip Cross-listed from Pacifist
NM speed
UV max 2:42.57 kvothesixstring 2024-01-27 sr16m242.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist 0:38.83 Kyle McAwesome 2024-07-06 sr16p038.zip
NoMo 0:19.97 kvothesixstring 2023-06-21 sr16o19.zip

The data was last verified in its entirety on July 20, 2024.

Statistics[edit]

Map data[edit]

Things 112
Vertices 974*
Linedefs 1099
Sidedefs 1636
Sectors 225
* The vertex count without the effect of node building is 817.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]