MAP175: Cyberdemon keep is the one hundred seventy-fifth map of Rabbit's All-comers Mapping Project. It was designed by epicyolomaster420 and uses the music track "Opening to Hell," originally composed by Robert Prince for Doom II.
Walkthrough[edit]
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Leave the starting room, then immediately to the north of you is a secret switch behind a fake wall. You cannot actually trigger this secret as it is way too small for you to enter it, but you can use the secret switch. (sector 227)
- Use the secret switch and quickly run down the steps and to a lift. Take it up to get a megaarmor. The switch here only opens the window and has no other use. (sector 229)
- Head west from Secret #2, then north. Open a wall to the north to find a teleporter to a crate that has a plasma gun and a stimpack. (sector 182)
- Take the lift on the east side of the nukage up and enter the building from there. Enter the alcove with the megasphere and use the north wall to get a backpack. Head up to get boxes of shotgun shells, boxes of rockets, stimpacks, and a berserk pack. (sector 325)
- At the west side of the map, lower the crate there to get a backpack. (sector 203)
- At the south building, lower the northwest crate to get a soul sphere (not on Hey, Not Too Rough or lower). (sector 240)
- Climb the small steps near the red key and follow the path to where the cacodemons are to get a soul sphere, a megaarmor, a box of rockets, and a box of ammo. (sector 285)
- Jump north from the walkway leading to Secret #7 to get a medikit, a stimpack, a backpack, and an ammo clip. You can also enter this secret by taking the teleporter south of the lift on the east side of the nukage. (sector 411)
- Head back to the center of the building to the west set of steps. At the middle of those steps, open a wall to the west to get armor bonuses and a berserk pack. (sector 392)
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
The (absence of) data was last verified in its entirety on March 24, 2022.
Statistics[edit]
Map data[edit]
* The vertex count without the effect of node building is 2246.
This level contains the following numbers of things per skill level:
Technical information[edit]
Inspiration and development[edit]
See also[edit]
Sources[edit]
External links[edit]