MAP17: Call Of Norilsk (No Time 2 Freeze)
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| No Time 2 Freeze maps 11-20 |
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MAP17: Call Of Norilsk is the seventeenth map of No Time 2 Freeze. It was designed by RastaManGames and uses the music track "Luna197" by Spiral. The par time defined in UMAPINFO is 4:52.
The level takes place in a nighttime town deep within the harsh Siberian landscape.
Contents
Walkthrough[edit]
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Enter the apartment west of the starting point and enter the bathroom. Flush the toilet, then quickly enter the room to the west to the lowering shelf. Behind it are rockets, an energy cell, and health bonuses. (sector 549)
- Enter the east apartment and climb the south steps. Use the blue lights by the window and enter the hole to the south. Quickly go south to a berserk pack. (sector 1383)
- Go back to the window and open the east door. In this room with the red curtain, go to the bookshelf and use the red button on it to open the curtain. Jump out the window to get a soul sphere, a health bonus, an armor bonus, a box of shotgun shells, and a box of ammo. (sector 519)
- Climb the crates in Secret #3 to a room. Look at the lockers and use the one with the green button, unlocking a path to the energy cell pack. (sector 1437)
- In the northwest building, climb to the south office and go to the last window. Use the green button on the west side of the window, fall down below, then head west and onto a small ledge that goes to a chainsaw. (sector 1163)
- Get on the table in the blue skull key room and shoot at the painting with stars. This opens the white board with a backpack behind it. (sector 1302)
- At the northernmost end, go up the steps to the east, then south, but get onto a metal ledge to the west. Look west and shoot the button, then descend the steps and get to the lowered block on the first set of steps. Ride up to get the megaarmor. (sector 848)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
| Run | Time | Player | Date | File | Notes |
|---|---|---|---|---|---|
| UV speed | |||||
| NM speed | |||||
| UV max | |||||
| NM 100S | |||||
| UV -fast | |||||
| UV -respawn | |||||
| UV Tyson | |||||
| UV pacifist |
The (absence of) data was last verified in its entirety on February 10, 2026.
Statistics[edit]
Map data[edit]
| Things | 951 |
| Vertices | 6653* |
| Linedefs | 6747 |
| Sidedefs | 11367 |
| Sectors | 1483 |
* The vertex count without the effect of node building is 5452.
Things[edit]
This level contains the following numbers of things per skill level:
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Technical information[edit]
Inspiration and development[edit]
Aside from the obvious reference to the author's hometown in the title, they also note an ideological source of inspiration in MAP09: Twilight Town from Hellfire: Dreams, which featured similar ideas with small courtyards (though those had 4–5 floors instead of 3).
Trivia[edit]
- It is worth noting that the map contains just a single toilet and, in line with the author's stylistic tendencies – particularly the use of interactive toilets – flushing it serves as a trigger for one of the secrets (see Secret #1).
- The room with the Wolfenstein SS was designed as a kind of quiet protest against the decision not to replace this enemy in the resource pack with something like a "Rapid Fire Zombie" (in fact, it is the only instance of this enemy on the entire map).
