MAP17: Cidadela II (Ozonia)

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Ozonia maps
Episode 1: Root

01 02 03 04 05 06 07 08 09 10 11

Episode 2: Ozônia
Episode 3: Abyss

21 22 23 24 25 26 27 28 29 30

Secret maps

31 32

This level occupies the map slot MAP17. For other maps which occupy this slot, see Category:MAP17.
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MAP17: Cidadela II is the seventeenth map of Ozonia. It was designed by riderr3 and uses the music track "Forgotten Town," originally composed by Tomás Soares (Deadwing) for Exomoon. The par time defined in MAPINFO is 8:00.

Walkthrough[edit]

Map of Cidadela II
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. After you get the blue key, return to the loop at south of the building it was in and the east wall will go up and down. Ride it and go around to get a soul sphere (megasphere on Hey, Not Too Rough or lower). (sector 131)
  2. As you are climbing the outer ledge of the northwest building, you will hear something lower just as you turn a corner and see a bunch of health bonuses. Quickly run back and go through the misaligned wall to the left of the nearest pillar to get a berserk pack. (sector 240)
  3. At the south building, head to the south ledge and look north, shooting the eyes. This reveals a passage to the right to get a box of rockets, health bonuses, shotgun shells, an energy cell, and a soul sphere. (sector 343)
  4. Just before the blue key, open the north wall to get an energy cell and a megaarmor. (sector 416)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn 5:00.40 Andrea Rovenski 2022-11-11 oz17r500.zip
UV Tyson
UV pacifist
NoMo 1:36.83 paymentplan 2024-07-28 oz-pp-lmps.zip
NoMo 100S 1:44.29 paymentplan 2024-08-11 oz-pp-lmps.zip

The data was last verified in its entirety on November 8, 2024.

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing south-east. (thing 60)
  2. facing north. (thing 250)
  3. facing west. (thing 251)
  4. facing south-east. (thing 252)

Statistics[edit]

Map data[edit]

Things 325
Vertices 3554*
Linedefs 3338
Sidedefs 5662
Sectors 492
* The vertex count without the effect of node building is 2812.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]