This level occupies the map slot MAP17. For other maps which occupy this slot, see Category:MAP17.
MAP17: Cursed Blood is the seventeenth map of Perpetual Powers. It was designed by Michal Kurowski (Lorenzo) and uses the music track "Survivor's Guilt," originally composed by LewkForce for Akeldama.
Walkthrough[edit]
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- In the yellow key area, find a hidden switch on the northeast wall and use it, then enter the alcove east of it to get a soul sphere. (sector 483)
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
The (absence of) data was last verified in its entirety on January 23, 2022.
Statistics[edit]
Map data[edit]
This level contains the following numbers of things per skill level:
|
Cooperative
|
Monsters |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8
|
Zombieman |
34 |
34 |
40 |
44 |
44 |
44 |
44 |
44
|
Shotgun guy |
3 |
3 |
6 |
7 |
7 |
7 |
7 |
7
|
Heavy weapon dude |
0 |
0 |
1 |
1 |
1 |
1 |
1 |
1
|
Imp |
80 |
80 |
91 |
98 |
98 |
98 |
98 |
98
|
Lost soul |
5
|
Demon |
8
|
Spectre |
2 |
2 |
4 |
4 |
4 |
4 |
4 |
4
|
Revenant |
7 |
7 |
7 |
8 |
8 |
8 |
8 |
8
|
Cacodemon |
14 |
14 |
17 |
18 |
18 |
18 |
18 |
18
|
Pain elemental |
2 |
2 |
2 |
3 |
3 |
3 |
3 |
3
|
Hell knight |
10 |
10 |
12 |
15 |
15 |
15 |
15 |
15
|
Baron of Hell |
2 |
2 |
3 |
3 |
3 |
3 |
3 |
3
|
Arachnotron |
4 |
4 |
8 |
8 |
8 |
8 |
8 |
8
|
Mancubus |
1 |
1 |
2 |
2 |
2 |
2 |
2 |
2
|
Arch-vile |
14
|
Cyberdemon |
1
|
Weapons |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8
|
Shotgun |
1
|
Super shotgun |
1
|
Chaingun |
1
|
Rocket launcher |
1
|
Plasma gun |
1
|
Ammunition |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8
|
Clip |
12
|
Box of bullets |
3
|
4 shotgun shells |
38
|
Box of shotgun shells |
5
|
Rocket |
35
|
Box of rockets |
15
|
Energy cell |
12
|
Health & Armor |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8
|
Stimpack |
23
|
Medikit |
6
|
Megaarmor |
2
|
Items |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8
|
Armor bonus |
9
|
Health bonus |
4
|
Supercharge |
2
|
Keys |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8
|
Blue skull key |
1
|
Red skull key |
1
|
Yellow skull key |
1
|
Miscellaneous |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8
|
Cooperative start |
8
|
Teleport landing |
22
|
|
Technical information[edit]
Inspiration and development[edit]
See also[edit]
Sources[edit]
External links[edit]