This level occupies the map slot MAP17. For other maps which occupy this slot, see Category:MAP17.
MAP17: Cursed Blood is the seventeenth map of Perpetual Powers. It was designed by Michal Kurowski (Lorenzo) and uses the music track "Survivor's Guilt," originally composed by LewkForce for Akeldama.
Walkthrough[edit]
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- In the yellow key area, find a hidden switch on the northeast wall and use it, then enter the alcove east of it to get a soul sphere. (sector 483)
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
The (absence of) data was last verified in its entirety on January 23, 2022.
Statistics[edit]
Map data[edit]
This level contains the following numbers of things per skill level:
|
|
| Cooperative
|
| Monsters |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8
|
| Zombieman |
34 |
34 |
40 |
44 |
44 |
44 |
44 |
44
|
| Shotgun guy |
3 |
3 |
6 |
7 |
7 |
7 |
7 |
7
|
| Heavy weapon dude |
0 |
0 |
1 |
1 |
1 |
1 |
1 |
1
|
| Imp |
80 |
80 |
91 |
98 |
98 |
98 |
98 |
98
|
| Lost soul |
5
|
| Demon |
8
|
| Spectre |
2 |
2 |
4 |
4 |
4 |
4 |
4 |
4
|
| Revenant |
7 |
7 |
7 |
8 |
8 |
8 |
8 |
8
|
| Cacodemon |
14 |
14 |
17 |
18 |
18 |
18 |
18 |
18
|
| Pain elemental |
2 |
2 |
2 |
3 |
3 |
3 |
3 |
3
|
| Hell knight |
10 |
10 |
12 |
15 |
15 |
15 |
15 |
15
|
| Baron of Hell |
2 |
2 |
3 |
3 |
3 |
3 |
3 |
3
|
| Arachnotron |
4 |
4 |
8 |
8 |
8 |
8 |
8 |
8
|
| Mancubus |
1 |
1 |
2 |
2 |
2 |
2 |
2 |
2
|
| Arch-vile |
14
|
| Cyberdemon |
1
|
| Weapons |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8
|
| Shotgun |
1
|
| Super shotgun |
1
|
| Chaingun |
1
|
| Rocket launcher |
1
|
| Plasma gun |
1
|
| Ammunition |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8
|
| Clip |
12
|
| Box of bullets |
3
|
| 4 shotgun shells |
38
|
| Box of shotgun shells |
5
|
| Rocket |
35
|
| Box of rockets |
15
|
| Energy cell |
12
|
| Health & Armor |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8
|
| Stimpack |
23
|
| Medikit |
6
|
| Megaarmor |
2
|
| Items |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8
|
| Armor bonus |
9
|
| Health bonus |
4
|
| Supercharge |
2
|
| Keys |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8
|
| Blue skull key |
1
|
| Red skull key |
1
|
| Yellow skull key |
1
|
| Miscellaneous |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8
|
| Cooperative start |
8
|
| Teleport landing |
22
|
|
Technical information[edit]
Inspiration and development[edit]
See also[edit]
Sources[edit]
External links[edit]