MAP17: Defectum (Mano Laikas)
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Mano Laikas maps 12-20 |
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This level occupies the map slot MAP17. For other maps which occupy this slot, see Category:MAP17.
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MAP17: Defectum is the seventeenth map of Mano Laikas. It was designed by Nicolás Monti and uses the music track new-age-demo-2.mid, also known as "kabbalah.mid".
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- At the northern area of the map where the yellow key is, go to the place where the BFG9000 is to hear a lift lower. Run to the northeast section of this area to find a switch and press it before it closes off. Then go to the hall where the triangular nukage pit is and go east through the open area. There are health bonuses in the corners of this area, and through the window, you can find a backpack, but going off the ledge teleports you back. (sector 80)
- At the big nukage pool where the blue key is, jump from the furthest southeast end of the pool to the pool at the south end, which is the pool where the cacodemons came from. There is a switch in this pool, which lowers the wall opposite of where this pool is. A berserk pack and Secret #3 can be accessed. (sector 92)
- From the berserk pack mentioned in Secret #2, go towards the ledge nearby where the shotgun guy is and look east. It will be hard to see, but there is a button you can shoot. If you manage to shoot it, go southwest towards the three columns in the nukage, towards the open column where you can get a soul sphere. (sector 196)
- When you reach the brown-floored section of the mini-maze at the eastern part of the map, drop north into the room to hear a lift lower. This lift is in the southeast corner of the room, and it takes you to a blur artifact. (sector 198)
- Once you collect the yellow key, backtrack and in the room with the brown steps, the northeast wall will have lowered revealing demons and a cyberdemon, who will likely teleport to the south. One corner of their room is lit up. Step in this corner to hear a lift lower, then go down the nearby steps to the opening to find a computer area map and a shortcut back. (sector 205)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The (absence of) data was last verified in its entirety on January 16, 2022.
Deathmatch[edit]
Player spawns[edit]
This level contains eight spawn points:
- facing north. (thing 355)
- facing east. (thing 356)
- facing north. (thing 357)
- facing west. (thing 358)
- facing south. (thing 359)
- facing south. (thing 360)
- facing south-west. (thing 361)
- facing west. (thing 362)
Statistics[edit]
Map data[edit]
Things | 371 |
Vertices | 873* |
Linedefs | 928 |
Sidedefs | 1303 |
Sectors | 215 |
Things[edit]
This level contains the following numbers of things per skill level:
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