MAP17: Downtown (Doom 2 Reloaded)

From DoomWiki.org

Doom 2 Reloaded maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP17. For other maps which occupy this slot, see Category:MAP17.

MAP17: Downtown is the seventeenth map of Doom 2 Reloaded. It was designed by Andy Stewart (eschdoom). The par time is 12:15.

Walkthrough[edit]

Map of Downtown
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Step on the lift in front of you to go down to the starting room, then go down the steps at the west end to reach a walkway above a road tunnel. Follow the walkway north to three flights of steps, go down them and open the door at the bottom to enter a small parking lot with some zombiemen. Head north past the parking bays and look for a door on your left, open it to face some shotgun guys and chaingunners then go to the south-west end of the room to find the blue keycard. A set of bars will close behind you when you approach the key, and picking it up opens the wall behind it to reveal (depending on skill level) a cacodemon, pain elemental or mancubus guarding a switch, which will reopen the bars for you.

Go back to the starting room and go to the blue door at the west end, flip the nearby switch to open it and reveal a demon/spectre/cacodemon, then go down the stairs and follow the corridor to a narrow door, which you can open to get outside and find a plasma gun. Just to the south is a brick building - go round to its south side and dispose of a mancubus, then go through the archways in the northern wall to enter the building; the metal walls ahead will lower to reveal a cyberdemon, or two on Ultra-Violence (UV) and Nightmare (NM), but there is a BFG9000 just behind them that will help you kill them. Go up the steps at the east end of the building, kill any waiting zombies then press the button on the south wall to open a staircase leading to the yellow keycard. Go back to the archways, walk east to find that staircase then go to the top and kill an imp standing on a crate. Opposite the crate is a button that will lower a lift - after riding it up, press a second button on the east wall to lower a platform behind you holding the yellow key along with (depending on skill level) a spectre, Hell knight or baron of Hell.

With the yellow key, go back outside then follow the road west past two buildings, one brown and one gray. Enter the alley between these buildings and pass through the doorway on the east wall, then follow the corridor to a door that leads to a small lobby with two more doors. Open the northern door (which has a knight behind it on UV and NM) and go through it, then open the yellow door at the south end to find the red keycard. Go back to the alley and head north to a building with black windows, open the red door on its north side then head up two flights of steps to a narrow door. Open the door to enter a crate room, climb on the crates to reach an open vent in the south wall then enter it to find a lift. Ride the lift up and follow the vent to a cross-shaped room then step on the lift by the east wall to lower the corner platforms, revealing one to four knights. Press the button in the south-west corner to open the nearby window, then run through that window to jump over the wall surrounding the building to the west. Go inside this building and turn a corner, then approach the door in front of you to finish the level.

Other points of interest[edit]

Secrets[edit]

  1. From the lift at the start, head north and east, then open the wall with blue triangles on it for a super shotgun, medikits and shotgun shells. (sector 268)
  2. From the lift at the start, go straight ahead and down the steps to the right. Ignore the door and head through the nearby passage. When you reach the big room with the light in the center, open the door to the south-east. In the next room, a knight stands in front of three rockets at the back wall. Open this back wall to find a light amplification visor. (sector 622)
  3. After getting the blue key, use it at the door straight ahead from the starting point. At this next hallway, take the next door you see, then shoot the barrel on the right. Open the wall where this barrel was and use the lift to go up. Up here, you can get a medikit, a megaarmor and a supercharge. Watch out for the arch-vile that shows up outside however. (sector 244)
  4. If you ride the lift containing the yellow key up, you will find a secret alcove containing a box of shotgun shells, an energy cell pack, and another megaarmor. (sector 538)
  5. In the central building requiring the red key, make your way to the crate room with the vent. Open the black wall at the north end of the room to reach a secret crate room with a computer area map, supercharge, medikits and ammo. (sector 610)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 7:31.43 Qaatar 2010-11-20 dd17-731.zip
NM 100S 5:42.94 DidierTranber 2023-02-03 dd17s542.zip
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on February 23, 2023.

Deathmatch[edit]

Player spawns[edit]

This level contains twelve spawn points:

  1. facing north. (thing 13)
  2. facing south. (thing 67)
  3. facing north. (thing 80)
  4. facing south. (thing 86)
  5. facing east. (thing 168)
  6. facing west. (thing 182)
  7. facing south. (thing 279)
  8. facing east. (thing 509)
  9. facing west. (thing 514)
  10. facing south. (thing 517)
  11. facing west. (thing 520)
  12. facing west. (thing 524)

Statistics[edit]

Map data[edit]

Things 616
Vertices 3001*
Linedefs 3269
Sidedefs 4591
Sectors 632

* The vertex count without the effect of node building is 2651.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]