MAP17: Escape from Atlanta (Ashes: Afterglow)
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Ashes: Afterglow maps |
---|
Introduction |
The City |
Interlude
|
The Badlands |
Finale |
This level occupies the map slot MAP17. For other maps which occupy this slot, see Category:MAP17.
This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP17: Escape from Atlanta is the seventh map of Ashes: Afterglow. It was designed by Vostyok and uses the music track "Road to Sigma" by John Weekley (PRIMEVAL).
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- After the big jump, keep heading on the road until the tunnel part. Head west and destroy the wood boards and head south to get painkillers and some junk. (sector 2278)
- Head east on the road past Secret #1, and at the curve, jump over the east barricade. Head to the trash cans and dumpster and jump on them, then go through the east window. Head all the way through this building and outside to get light bullets, a leather armor, and some junk. (sector 2559)
- At the north end after the halfpipe, head east to the newsstand and enter it to find some food. (sector 5361)
- In Rusa Post, head to the top of the destroyed elevator and head to the vent south of it to get junk and a first-aid kit. (sector 2656)
- At the rooftops west of Rusa Post, head to the west side, head up the steps, then south. Enter the side room to get some junk. (sector 5624)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The (absence of) data was last verified in its entirety on July 11, 2022.
Statistics[edit]
Map data[edit]
Things | 1051 |
Vertices | 27836 |
Linedefs | 36285 |
Sidedefs | 66945 |
Sectors | 8721 |
Things[edit]
This level contains the following numbers of things per skill level:
|