MAP17: Eye of the Storm (Doom 64 for Doom II)


Doom 64 for Doom II maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32
Bonus map: 33

This level occupies the map slot MAP17. For other maps which occupy this slot, see Category:MAP17.
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MAP17: Eye of the Storm is the seventeenth map of Doom 64 for Doom II. It was designed by Nevander and Brett Harrell (Mechadon), and uses the music track " ".


Map of Eye of the Storm
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. At the west side of the fortress, a marble wall has a satyr face and a lion face on it. Use the lion face, then head to the moat surrounding the fortress and go counter-clockwise to an open passage. Use the lift to go up to an energy cell pack and a BFG9000. (sector 124)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes


Player spawns[edit]

This level contains eight spawn points:

  1. facing south-east. (thing 256)
  2. facing north-west. (thing 257)
  3. facing south-west. (thing 258)
  4. facing south-west. (thing 259)
  5. facing north. (thing 260)
  6. facing east. (thing 261)
  7. facing north-east. (thing 262)
  8. facing north-east. (thing 263)


Map data[edit]

Things 407
Vertices 2853*
Linedefs 2927
Sidedefs 4563
Sectors 247
* The vertex count without the effect of node building is 2316.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]