MAP17: Guard Towers (Vile Flesh)

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Vile Flesh maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP17. For other maps which occupy this slot, see Category:MAP17.

MAP17: Guard Towers is the seventeenth map of Vile Flesh. It was designed by Gwyn Williams and uses the music track " ".

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Walkthrough[edit]

Map of Guard Towers
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the marble area following the starting area, get to the left side, then go to the northernmost column. Press on its west wall to find a chainsaw. (sector 62)
  2. When you reach the two towers, enter the left one. Descend either set of steps and open the door. When you go left, a compartment behind you opens. Open the back wall in this compartment to get a super shotgun. (sector 114)
  3. Once you get the yellow key, go back to the southeast door in the left tower and open it. Go on the ledge to the right of the steps and press along the south wall until you open a room with a chaingunner and a soul sphere. (sector 237)
  4. When you reach the large bridge over lava, at the first fork, turn left. In the indoor portion with chaingunners on ledges, you can open the middle wall at the north end to get on the ledge, which will open the middle wall at the south end. Stepping on the south ledge reveals a skull switch in the north ledge. You will have to go to the north ledge to press it. Also on the south ledge, press on the west wall to reveal a lift going down, which is actually the secret. The skull switch mentioned will help in reaching Secret #5, and this secret directly leads to that secret. (sector 451)
  5. Use the lift in Secret #4 to go down. There is nothing in the lava, so do not go there. Instead, there are two switches and a teleporter. Press the south switch and enter the teleporter. Here, if you pressed the skull switch mentioned in Secret #4, a switch to the west will be visible, which will open a path to the south where you teleport, but also take note that there is a block in front of this passage that was triggered by the switch near the lava. Once you teleport, you will need to quickly press the west switch then run south into the passage, which will teleport you back to the entrance of the large bridge. A megaarmor will be straight ahead. (sector 460)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes
.zip

Deathmatch[edit]

Player spawns[edit]

This level contains eight spawn points:

  1. facing north. (thing 439)
  2. facing south. (thing 440)
  3. facing east. (thing 441)
  4. facing south. (thing 442)
  5. facing north. (thing 443)
  6. facing west. (thing 444)
  7. facing north. (thing 445)
  8. facing east. (thing 446)

Statistics[edit]

Map data[edit]

Things 500
Vertices 3681*
Linedefs 3278
Sidedefs 4747
Sectors 505
* The vertex count without the effect of node building is 2800.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]