MAP17: Hell Sunrise (Bloodspeed)

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Bloodspeed maps 11-20

01 02 03 04 05 06 07 08 09 10
(11 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32 33

This level occupies the map slot MAP17. For other maps which occupy this slot, see Category:MAP17.
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MAP17: Hell Sunrise is the seventeenth map of Bloodspeed. It was designed by ChaingunnerX and Memfis, and uses a MIDI rendition of "Undersea Maze" by Jamie McMenamy, from Anvil of Dawn, as its music track.

Walkthrough[edit]

Map of Hell Sunrise
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In a small room with a blood pool with a cage in the middle, get on the leftmost block on the north wall (you will have to strafejump to get it). Look south and shoot the switch, then enter the blood and head southeast to an armor bonus and a teleporter. The teleporter takes you to health bonuses and a switch that lowers the blue key. (sector 63)
  2. Pick up the blue key and head to the northeast part of the map. Open the blue door to find armor bonuses, boxes of rockets, and a soul sphere. (sector 592)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on December 16, 2021.

Statistics[edit]

Map data[edit]

Things 319
Vertices 4378*
Linedefs 4539
Sidedefs 6886
Sectors 652
* The vertex count without the effect of node building is 3730.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]