MAP17: Interdimensional Control Centers (Perdition's Gate)


Perdition's Gate maps

01 02 03 04 05 06 07 08 09 10 11

World of the Ancients
Planet Hell

21 22 23 24 25 26 27 28 29 30

World of Wonders

31 32

This level occupies the map slot MAP17. For other maps which occupy this slot, see Category:MAP17.

MAP17: Interdimensional Control Centers is the seventeenth map of Perdition's Gate. It was designed by Tom and Bob Mustaine and uses the music track "Pluck," composed by Tom Mustaine.


Map of Interdimensional Control Centers
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


At the start, descend through either set of stairs, then go down another set of stairs nearby. Move to the opposite corner of this room and go down the stairs to your left. Continue forward, then turn left and flip the switch on an alcove to your left. Go to the south side of the outside area and collect the yellow key on an alcove to the north. Climb up the stairs leading inside, then go up the stairs to the north and open the yellow bar on the opposite corner of the room. Press the switch behind it, then climb up the stairs to the starting room and go down the stairs to your immediate left. Grab the blue key on the opposite corner of this room then return outside and follow either path to find a blue door. Open it, then open the door ahead, up the stairs and follow either path to the sides to reach a room containing the red key. Return to the entrance of this area, then open the red door straight ahead. Enter the teleporter in front to exit the level.

Other points of interest[edit]


  1. The southern part of the southwestern corner of the outside area is detached. Press it to reveal four boxes of shotgun shells, four boxes of bullets, four boxes of rockets, two energy cells (or either two energy cell packs on skills 1-2, or an energy cell and an energy cell pack on skill 3), and a supercharge (or either an invulnerability on skills 1-2, or a megasphere on skill 3). (sector 134)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:14.63 Aleksey Kamenev (4shockblast) 2015-06-29 Cross-listed from Pacifist
NM speed 0:12.29 Aleksey Kamenev (4shockblast) 2015-08-03
UV max 2:47.89 Aleksey Kamenev (4shockblast) 2017-06-01
NM 100S 1:22.97 Aleksey Kamenev (4shockblast) 2015-05-28
UV -fast 4:35.29 Ryan Krafnick (Kraflab) 2015-02-15
UV -respawn
UV Tyson 18:00.06 Aleksey Kamenev (4shockblast) 2015-06-30
UV pacifist 0:14.63 Aleksey Kamenev (4shockblast) 2015-06-29
NoMo 100S 0:13.51 Aleksey Kamenev (4shockblast) 2015-01-18

The data was last verified in its entirety on January 16, 2022.


Player spawns[edit]

This level contains nine spawn points:

  1. facing south-east. (thing 4)
  2. facing west. (thing 139)
  3. facing east. (thing 141)
  4. facing east. (thing 143)
  5. facing east. (thing 146)
  6. facing east. (thing 148)
  7. facing west. (thing 150)
  8. facing south-east. (thing 152)
  9. facing east. (thing 154)


Map data[edit]

Things 235
Vertices 739*
Linedefs 801
Sidedefs 1101
Sectors 137
* The vertex count without the effect of node building is 655.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

According to Tom Mustaine's website, this map was originally much larger, containing bits and pieces from MAP18: The Throne of the Vile.[1]


See also[edit]


External links[edit]


  1. Tom Mustaine. "Perdition's Gate." (archived 🏛). Retrieved 1 January 2023.