MAP17: Mausoleum (GothicDM 2)
From DoomWiki.org
| GothicDM 2 maps 12-20 |
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02
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11 |
This level occupies the map slot MAP17. For other maps which occupy this slot, see Category:MAP17.
| This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP17: Mausoleum is the seventeenth map of GothicDM 2, a deathmatch megawad. It was designed by Nick Baker (NiGHTMARE) and uses the music track "Grave Town, Live Version" by Mark Klem.
Contents
Analysis[edit]
Map layout[edit]
Player spawns[edit]
This level contains ten spawn points:
- facing west. (thing 21)
- facing south. (thing 22)
- facing north. (thing 23)
- facing south. (thing 24)
- facing east. (thing 25)
- facing south. (thing 26)
- facing east. (thing 27)
- facing north-east. (thing 30)
- facing north. (thing 31)
- facing south-west. (thing 48)
Areas / screenshots[edit]
Statistics[edit]
Map data[edit]
| Things | 103 |
| Vertices | 1060* |
| Linedefs | 1103 |
| Sidedefs | 1746 |
| Sectors | 160 |
* The vertex count without the effect of node building is 848.
Things[edit]
This level contains the following numbers of things per skill level:
| Multiplayer | |||
|---|---|---|---|
| Weapons | 1-2 | 3 | 4-5 |
| Shotgun | 4 | 3 | 3 |
| Super shotgun | 0 | 2 | 2 |
| Chaingun | 5 | 3 | 2 |
| Rocket launcher | 0 | 2 | 1 |
| Plasma gun | 0 | 0 | 2 |
| Ammunition | 1-2 | 3 | 4-5 |
| 4 shotgun shells | 3 | 3 | 0 |
| Health & Armor | 1-2 | 3 | 4-5 |
| Stimpack | 1 | 1 | 0 |
| Armor | 1 | 1 | 0 |
| Items | 1-2 | 3 | 4-5 |
| Armor bonus | 9 | 9 | 0 |
| Health bonus | 3 | 3 | 0 |
| Miscellaneous | 1-2 | 3 | 4-5 |
| Deathmatch start | 10 | ||
| Teleport landing | 1 | ||
