MAP17: Mausoleum (GothicDM 2)

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GothicDM 2 maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20, 31 - 32)
21 22 23 24 25 26 27 28 29 30

This level occupies the map slot MAP17. For other maps which occupy this slot, see Category:MAP17.
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MAP17: Mausoleum is the seventeenth map of GothicDM 2, a deathmatch megawad. It was designed by Nick Baker (NiGHTMARE) and uses the music track "Grave Town, Live Version" by Mark Klem.

Analysis[edit]

Spawn pointsUnmarked
Map of Mausoleum

Map layout[edit]

Player spawns[edit]

This level contains ten spawn points:

  1. facing west. (thing 21)
  2. facing south. (thing 22)
  3. facing north. (thing 23)
  4. facing south. (thing 24)
  5. facing east. (thing 25)
  6. facing south. (thing 26)
  7. facing east. (thing 27)
  8. facing north-east. (thing 30)
  9. facing north. (thing 31)
  10. facing south-west. (thing 48)

Areas / screenshots[edit]

Statistics[edit]

Map data[edit]

Things 103
Vertices 1060*
Linedefs 1103
Sidedefs 1746
Sectors 160
* The vertex count without the effect of node building is 848.

Things[edit]

This level contains the following numbers of things per skill level:

Multiplayer
Weapons 1-2 3 4-5
Shotgun 4 3 3
Super shotgun 0 2 2
Chaingun 5 3 2
Rocket launcher 0 2 1
Plasma gun 0 0 2
Ammunition 1-2 3 4-5
4 shotgun shells 3 3 0
Health & Armor 1-2 3 4-5
Stimpack 1 1 0
Armor 1 1 0
Items 1-2 3 4-5
Armor bonus 9 9 0
Health bonus 3 3 0
Miscellaneous 1-2 3 4-5
Deathmatch start 10
Teleport landing 1

See also[edit]

External links[edit]