MAP17: Municipal Park (NeoDoom)

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NeoDoom maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP17. For other maps which occupy this slot, see Category:MAP17.
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MAP17: Municipal Park is the seventeenth map of NeoDoom. It was designed by Daniel Lemos, who also composed its untitled music track. The par time defined in MAPINFO is 7:00.

Walkthrough[edit]

Map of Municipal Park
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Get to the restaurant, then look behind the rightmost column outside to get a power charge. (sector 103)
  2. At the southernmost area, head west in the water and go through the left waterfall to get an immortality chalice. (sector 144)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on January 14, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains eight spawn points:

  1. facing south-east. (thing 47)
  2. facing west. (thing 89)
  3. facing south-west. (thing 90)
  4. facing south. (thing 91)
  5. facing east. (thing 124)
  6. facing west. (thing 582)
  7. facing north. (thing 669)
  8. facing west. (thing 670)

Statistics[edit]

Map data[edit]

Things 713
Vertices 3383*
Linedefs 2447
Sidedefs 4251
Sectors 314
* The vertex count without the effect of node building is 2189.

Things[edit]

This level contains the following numbers of things per skill level:


Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]