MAP17: Perdita (Eviternity II)

From DoomWiki.org

Eviternity II maps
Chapter I: Withered

01 02 03 04 05

Chapter II: Sanctuary

06 07 08 09 10

Chapter III: Petrified

11 12 13 14 15

Chapter IV: Bastion
Chapter V: Hyperborean

21 22 23 24 25

Chapter VI: Celestial

26 27 28 29 30

Secret maps

31 32 33 34 35 36 37

This level occupies the map slot MAP17. For other maps which occupy this slot, see Category:MAP17.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP17: Perdita is the seventeenth map of Eviternity II. It was designed by Philip Brown (Liberation) and uses the music track "Giestrandæg" by Tristan Clark. The par time defined in MAPINFO is 6:15.

Walkthrough[edit]

Map of Perdita
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the starting room, head to the southwest and open the face with blood in front of it to get a backpack. (sector 307)
  2. Go east from the red key and use the wall north of the super shotgun. Drop down and head east to get a berserk pack, energy cells, shotgun shells, and a box of rockets. (sector 590)
  3. Head to the southeast end of the map and go down a lift that has just a switch. Use it, then quickly take the lift up, run east, then northwest all the way to the lowered column which has a super shotgun. (sector 2527)
  4. Enter the north valley and head west into a cave. Find a switch to the southwest and use it, then head back to the valley and go north into another cave with a soul sphere. (sector 5690)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on October 2, 2024.

Statistics[edit]

Map data[edit]

Things 6592
Vertices 19024*
Linedefs 24704
Sidedefs 44799
Sectors 5764
* The vertex count without the effect of node building is 19024.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]