MAP17: Prison (Lost Civilization)

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Lost Civilization maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
Bonus map: 31

This level occupies the map slot MAP17. For other maps which occupy this slot, see Category:MAP17.
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MAP17: Prison is the seventeenth map of Lost Civilization. It was designed by Jaakko Impola (Jaska) and uses the music track "Granite" by Pendulum, sequenced by James Paddock (Jimmy).

Walkthrough[edit]

Map of Prison
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the central room with the megasphere, grab it (or step on its pedestal if you picked it up already) and head directly west through the door that lowers. Head up the steps and open the door to get a rocket launcher, rockets, and a box of rockets. (sector 229)
  2. At the northernmost hallway with the floor that collapses, run to the west side and open the door to get a plasma gun and an energy cell. (sector 257)
  3. At the easternmost prison, on the southwest ledge, open the southernmost prison cell and enter the passage to get a plasma gun, energy cells, and a stimpack. (sector 831)
  4. At the easternmost prison, on the southeast ledge, open the southernmost prison cell and enter the passage. Go all the way north to the end to reach a box of rockets, a rocket launcher, and a medikit. (sector 1503)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 7:29.83 vdgg 2022-05-30 lostciv17-729.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on June 19, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains only two spawn points, making it unplayable in deathmatch mode:

  1. facing north-west. (thing 50)
  2. facing south. (thing 501)

Statistics[edit]

Map data[edit]

Things 662
Vertices 10624*
Linedefs 10852
Sidedefs 19240
Sectors 2861
* The vertex count without the effect of node building is 8190.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]