MAP17: Putrefaction (Corruption)

From DoomWiki.org

Corruption maps
Cluster 1: Dire Pollution

01 02 03 04 05 06

Cluster 2: Corrupt Vestige

07 08 09 10 11 12

Cluster 3: Emerald Eclipse
Cluster 4: Hi-Tech Gateway

19 20 21 22 23 24

Cluster 5: Charon Skies

25 26 27 28 29 30

Secret maps

31 32 33 34 35 36 37

This level occupies the map slot MAP17. For other maps which occupy this slot, see Category:MAP17.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP17: Putrefaction is the seventeenth map of Corruption. It was designed by EVILNECK and uses the music tracks "Tower of Science" from Castlevania 64, and "Wheel of Fortune" by Yoko Shimomura, from Parasite Eve. The par time is 5:00.

Walkthrough[edit]

Map of Putrefaction
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. At the southwest end, above the purple slime, go to the evil eye and shoot the eyes behind it. This reveals a soul sphere. (sector 73)
  2. Head northeast of Secret #1, up the steps. Face south and shoot the switch, then go east and get the PED kit. (sector 255)
  3. At the east set of steps, at the north end, face south and slightly southwest. Shoot the switch to raise a pillar in the middle. Ride up and go west for a backpack and east for an electricity cannon. (sector 38)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 9:31.00 DeazMaurice 2024-11-20 corr17m931.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on November 28, 2024.

Deathmatch[edit]

Player spawns[edit]

This level contains nine spawn points:

  1. facing east. (thing 1046)
  2. facing north. (thing 1047)
  3. facing west. (thing 1048)
  4. facing south. (thing 1049)
  5. facing south-east. (thing 1050)
  6. facing south-west. (thing 1051)
  7. facing north-west. (thing 1052)
  8. facing north-east. (thing 1053)
  9. facing south. (thing 1063)

Statistics[edit]

Map data[edit]

Things 1232
Vertices 3855*
Linedefs 3966
Sidedefs 5992
Sectors 704

* The vertex count without the effect of node building is 3222.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]