MAP17: Research Department (NJ Doom2)

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NJ Doom2 maps
Starport Levels

01 02 03 04 05 06 07 08 09 10 11

City Levels
The Hell Levels

21 22 23 24 25 26 27 28 29 30

This level occupies the map slot MAP17. For other maps which occupy this slot, see Category:MAP17.
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MAP17: Research Department is the seventeenth map of NJ Doom2. It was designed by Nigel Rowand (Enjay). It is based on E2M5 of NJ Doom.

Walkthrough[edit]

Map of Research Department
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. North-east of the red door is a door opened by a switch. Directly south of this door is an alcove, the back wall of which is a secret door leading to a room with 1-4 demons, a backpack, a stimpack, a rocket launcher, a box of rockets, and six energy cells. (sector 152)
  2. The room behind the door opened by the switch mentioned in #1 has secret door in the north wall (marked with a different texture) leading to a passage with a plasma rifle. (sector 135)
  3. Part-way along #2 is a secret door (marked with a different texture) leading to a soul sphere. (sector 127)
  4. Shooting the face west of the yellow key opens up a passage leading to seven armor bonuses plus access to an outdoor area with a chaingun and a megaarmor. (sector 156)
  5. This sector, which led to the secret exit in E2M5 of NJ Doom, is no longer on the map but still counted by the engine. It is thus unobtainable. (sector 197)

Bugs[edit]

Due to secret #5 (see above) not being obtainable, the maximum secrets percentage possible on this map is 80%.

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes

Deathmatch[edit]

Player spawns[edit]

This level contains six spawn points:

  1. facing north-east. (thing 22)
  2. facing south. (thing 225)
  3. facing south. (thing 226)
  4. facing south-west. (thing 227)
  5. facing west. (thing 228)
  6. facing south. (thing 229)

Statistics[edit]

Map data[edit]

Things 294
Vertices 944*
Linedefs 1079
Sidedefs 1352
Sectors 215
* The vertex count without the effect of node building is 860.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]