MAP17: Research Department (NJ Doom2)
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NJ Doom2 maps |
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Starport Levels |
City Levels
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The Hell Levels |
This level occupies the map slot MAP17. For other maps which occupy this slot, see Category:MAP17.
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MAP17: Research Department is the seventeenth map of NJ Doom2. It was designed by Nigel Rowand (Enjay). It is based on E2M5 of NJ Doom.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- North-east of the red door is a door opened by a switch. Directly south of this door is an alcove, the back wall of which is a secret door leading to a room with 1-4 demons, a backpack, a stimpack, a rocket launcher, a box of rockets, and six energy cells. (sector 152)
- The room behind the door opened by the switch mentioned in #1 has secret door in the north wall (marked with a different texture) leading to a passage with a plasma rifle. (sector 135)
- Part-way along #2 is a secret door (marked with a different texture) leading to a soul sphere. (sector 127)
- Shooting the face west of the yellow key opens up a passage leading to seven armor bonuses plus access to an outdoor area with a chaingun and a megaarmor. (sector 156)
- This sector, which led to the secret exit in E2M5 of NJ Doom, is no longer on the map but still counted by the engine. It is thus unobtainable. (sector 197)
Bugs[edit]
Due to secret #5 (see above) not being obtainable, the maximum secrets percentage possible on this map is 80%.
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doomed Speed Demos Archive are:
Style | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
NM100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
Miscellaneous demos[edit]
Style | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
Deathmatch[edit]
Player spawns[edit]
This level contains six spawn points:
- facing north-east. (thing 22)
- facing south. (thing 225)
- facing south. (thing 226)
- facing south-west. (thing 227)
- facing west. (thing 228)
- facing south. (thing 229)
Statistics[edit]
Map data[edit]
Things | 294 |
Vertices | 944* |
Linedefs | 1079 |
Sidedefs | 1352 |
Sectors | 215 |
Things[edit]
This level contains the following numbers of things per skill level:
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