MAP17: Snow Frontier (1000 Lines 2 CP)


1000 Lines 2 CP maps
Industrial planet levels

01 02 03 04 05 06

Industrial/subterranean levels

07 08 09 10 11

Ice planet levels
Marble palace levels

21 22 23 24 25 26 27 28 29 30

Secret levels

31 32

Bonus levels

33 34

This level occupies the map slot MAP17. For other maps which occupy this slot, see Category:MAP17.

MAP17: Snow Frontier is the seventeenth map of 1000 Lines 2 - Community Project. It was designed by Misty and uses the music track "dec16.mid" by Zachary Stephens (Ribbiks).


Map of Snow Frontier
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Kill the shotgun guy behind you and take the armor it was guarding, then step through the pink portal to find a super shotgun being guarded by a few enemies. Head south to a snowy ledge (the doors will close behind you) and kill the imps and zombies here, then press the gargoyle switch on the north wall to raise some platforms from the lava pit. Step across to the south side of the pit and kill the demons here, then walk round to a plasma gun and use it to kill the imps and shotgun guy that are released from closets on either side. Press the gargoyle switch that is recessed into the south wall and kill the revenants and baron of Hell that teleport in, then head north across a bridge that has risen and open the door at the other end to find two Hell knights guarding another switch. Press this switch to lower the column in front of you and reveal the red skull key.

Kill the cacodemons and lost souls that teleport to the floor below, then drop down to collect the red key. Head north-east through a wall that has lowered, kill the chaingunners and revenants waiting here then go east through the red key door. Kill the imp and zombies waiting in the next room then enter the water and press the face switch recessed into the north-east wall, which will open part of the south wall and reveal a pain elemental guarding another gargoyle switch; some imps will also teleport in. Pressing the gargoyle switch will lower the pillar in the middle of the water holding the blue skull key, but prepare yourself before taking it as four closets will open to reveal revenants and knights - on I'm Too Young To Die and Hey Not Too Rough skill levels two of the revenants will be replaced with imps, and on Ultra-Violence and Nightmare one of the knights will be replaced with an arch-vile.

Enter the south-west closet to find another face switch, which will open a fifth closet to the north containing one or two revenants who are guarding a gargoyle switch that requires the blue key. Press the switch to re-open the red key door and kill the cacodemons waiting behind it, go through then head north and west across some platforms that have risen from the lava to reach a door on the west side. Go through this door then open the blue key door to the north to find one or two revenants guarding a yellow portal. Enter this portal to return to the starting point, then open the blue key door between the exit banners and step through the portal behind it to finish the level.

Other points of interest[edit]


There are no official secrets on this map.


Demo files[edit]

Areas / screenshots[edit]


As this level does not contain official secrets, the NM 100S category is redundant.

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on April 3, 2022.


Map data[edit]

Things 335
Vertices 883*
Linedefs 900
Sidedefs 1383
Sectors 182
* The vertex count without the effect of node building is 738.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]