MAP17: Sole Survivor (Cleimos 2)

From DoomWiki.org

Cleimos 2 maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP17. For other maps which occupy this slot, see Category:MAP17.

MAP17: Sole Survivor is the seventeenth map of Cleimos 2. It was designed by Rand and Steven Phares.

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Walkthrough[edit]

Map of Sole Survivor
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. At the second toe from the right, grab the megasphere to open up the back passage containing an arch-vile and lost souls. Use the arch-vile to jump up to the high ledge, then climb up the steps to get a BFG9000. (sector 150)
  2. Open the green wall at the leftmost toe to get a soul sphere. (sector 197)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 8:50.66 EnragedEggplant 2023-07-14 cleimos217m850.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on July 24, 2023.

Deathmatch[edit]

Player spawns[edit]

This level contains five spawn points:

  1. facing north. (thing 4)
  2. facing north. (thing 5)
  3. facing north. (thing 6)
  4. facing south. (thing 7)
  5. facing east. (thing 262)

Statistics[edit]

Map data[edit]

Things 348
Vertices 1777*
Linedefs 1730
Sidedefs 793
Sectors 205
* The vertex count without the effect of node building is 1386.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]