MAP17: Star Port (Hellbound)

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Hellbound maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP17. For other maps which occupy this slot, see Category:MAP17.
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MAP17: Star Port is the seventeenth map of Hellbound. It was designed by Zoltán Sófalvi (Z86) and uses the music track "More," originally composed by Tom Mustaine for TNT: Evilution.

Star Port was featured in Doomworld's Top 100 Most Memorable Maps, placing 80th.

Walkthrough[edit]

Map of Star Port
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Open the blue door into the room with the switch that lowers the red key. Go behind that switch and press the one on the backside, then leave the room. Head all the way south to reach a megaarmor and an energy cell pack. (sector 3550)
  2. On the runways of the starport, head for the northeast corner near the brown wall. Open the dull rock wall here to find a BFG9000 and some energy cells. (sector 3627)
  3. In the southeasternmost room of the starport, enter the red door and flip the switch to lower the bars to the upper level. Take the steps up and go to the southeast corner. Open the rusted wall to find a box of rockets. (sector 3727)
  4. When you reach the starport entrance, take the steps leading south into the next hall, but instead of going east, open the wall to the west to find medikits, boxes of rockets, and a backpack. (sector 3729)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 13:23.54 lirui1001 2020-06-09 hb17-1323.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on January 16, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains six spawn points:

  1. facing north-east. (thing 15)
  2. facing north. (thing 16)
  3. facing west. (thing 17)
  4. facing north. (thing 18)
  5. facing south. (thing 19)
  6. facing east. (thing 20)

Statistics[edit]

Map data[edit]

Things 1010
Vertices 31732*
Linedefs 30111
Sidedefs 53588
Sectors 3827
* The vertex count without the effect of node building is 25648.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]