MAP17: Starship Prosirena (Bella II)

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Bella II maps 11-20

01 02 03 04 05 06 07 08 09 10
(11 - 20)
21 22 23 24 25 26 27 28 29 30
31 32 33 34 35
Secret maps: 36 37 38 39 40
Bonus maps: 97 98 99

This level occupies the map slot MAP17. For other maps which occupy this slot, see Category:MAP17.
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MAP17: Starship Prosirena is the seventeenth map of Bella II. It was designed by Paul Corfiatis and uses the music track " ". The par time defined in MAPINFO is 1:40.

Walkthrough[edit]

Map of Starship Prosirena
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Exit the starting room and head north and east. Before turning north, use the south wall to find a megaarmor, two boxes of ammo, and a box of shotgun shells. (sector 44)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes

Deathmatch[edit]

Player spawns[edit]

This level contains five spawn points:

  1. facing west. (thing 15)
  2. facing west. (thing 16)
  3. facing west. (thing 17)
  4. facing east. (thing 18)
  5. facing south. (thing 19)

Statistics[edit]

Map data[edit]

Things 126
Vertices 1320*
Linedefs 1270
Sidedefs 1765
Sectors 139
* The vertex count without the effect of node building is 1060.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]