MAP17: Steeple of Knives (BTSX-E2)

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Back to Saturn X E2 maps 17-23

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Secret map: 31

This level occupies the map slot MAP17. For other maps which occupy this slot, see Category:MAP17.

MAP17: Steeple of Knives is the seventeenth level of the second episode of Back to Saturn X. It was designed by Xaser Acheron, and uses the music track "Ominus" composed by him. The map takes place in the three-pronged tower visible at the end of MAP16: Tower in the Fountain of Sparks III; it is preceded by a death exit to force the player to begin from pistol start. In this short level the player must activate the three switches in the tower's three prongs, facing different hordes depending on the order in which he presses the switches, then wait for the exit to reveal itself.

Walkthrough[edit]

Map of Steeple of Knives
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

The tower has three prongs: red, yellow and green. At the end of each is a switch which releases a number of monsters into the tower's main area (but also reveals a new weapon). After you press the switch, step onto it to teleport back to the hall.

The monsters released by the switches and the items revealed are as follows:

Once all three switches are pressed, step onto the purple liquid pool in the middle. The three skull panels to the north, south-east and south-west (hidden behind barriers) will begin to open; once they finish rising, step through any of the passages to reach the exit.

Secrets[edit]

There are no secrets in this map.

Bugs[edit]

Areas / screenshots[edit]

Speedrunning[edit]

As this level does not contain any secrets, the NM100S category is redundant.

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes

This information was last verified in its entirety on January 20, 2018.

Deathmatch[edit]

Statistics[edit]

Map data[edit]

Things 119
Vertices 2198*
Linedefs 2242
Sidedefs 3498
Sectors 255
* The vertex count without the effect of node building is 1738.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

External links[edit]