MAP17: Termination Grounds (Bloodlands)
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| Bloodlands maps 12-20 |
|---|
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01
02
03
04
05
06
07
08
09
10
11 |
This level occupies the map slot MAP17. For other maps which occupy this slot, see Category:MAP17.
| This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP17: Termination Grounds is the seventeenth map of Bloodlands, a deathmatch megawad. It was designed by Cole Savage (Mancer).
Contents
Analysis[edit]
Map layout[edit]
Player spawns[edit]
This level contains six spawn points:
- facing south-west. (thing 8)
- facing south-east. (thing 9)
- facing north-east. (thing 10)
- facing north-west. (thing 11)
- facing north. (thing 12)
- facing south. (thing 13)
Areas / screenshots[edit]
Statistics[edit]
Map data[edit]
| Things | 61 |
| Vertices | 474* |
| Linedefs | 524 |
| Sidedefs | 359 |
| Sectors | 103 |
* The vertex count without the effect of node building is 420.
Things[edit]
This level contains the following numbers of things per skill level:
| Multiplayer | |||
|---|---|---|---|
| Weapons | 1-2 | 3 | 4-5 |
| Shotgun | 4 | ||
| Super shotgun | 2 | ||
| Chaingun | 2 | ||
| Rocket launcher | 1 | ||
| Ammunition | 1-2 | 3 | 4-5 |
| Clip | 0 | 10 | 0 |
| Box of bullets | 0 | 2 | 0 |
| 4 shotgun shells | 0 | 9 | 0 |
| Box of shotgun shells | 0 | 4 | 0 |
| Rocket | 0 | 4 | 0 |
| Box of rockets | 0 | 2 | 0 |
| Health & Armor | 1-2 | 3 | 4-5 |
| Stimpack | 0 | 5 | 0 |
| Medikit | 0 | 1 | 0 |
| Armor | 0 | 2 | 0 |
| Miscellaneous | 1-2 | 3 | 4-5 |
| Deathmatch start | 6 | ||
