MAP17: The New Tenements (32in24-8)

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32in24-8 maps 11-20

01 02 03 04 05 06 07 08 09 10
(11 - 20)
21 22 23 24 25 26 27 28 29 30
31 32 33

This level occupies the map slot MAP17. For other maps which occupy this slot, see Category:MAP17.
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MAP17: The New Tenements is the seventeenth map of 32in24-8, a deathmatch megawad. It was designed by Przemek Zimny (alterworldruler). As part of the theme of 32in24-8, the level is based on Doom II's MAP17: Tenements, originally designed by John Romero.

Analysis[edit]

Spawn pointsUnmarked
Map of The New Tenements

Map layout[edit]

Player spawns[edit]

This level contains nine spawn points:

  1. facing north. (thing 33)
  2. facing east. (thing 44)
  3. facing west. (thing 61)
  4. facing north. (thing 122)
  5. facing north-west. (thing 127)
  6. facing west. (thing 164)
  7. facing north. (thing 191)
  8. facing east. (thing 197)
  9. facing west. (thing 202)

Areas / screenshots[edit]

Statistics[edit]

Map data[edit]

Things 247
Vertices 2656*
Linedefs 2635
Sidedefs 4103
Sectors 544
* The vertex count without the effect of node building is 2090.

Things[edit]

This level contains the following numbers of things per skill level:

Multiplayer
Weapons 1-2 3 4-5
Super shotgun 9
Chaingun 6
Rocket launcher 7
Plasma gun 6
BFG9000 1
Ammunition 1-2 3 4-5
Clip 41
Box of bullets 9
4 shotgun shells 43
Box of shotgun shells 9
Rocket 32
Box of rockets 14
Energy cell 9
Energy cell pack 4
Health & Armor 1-2 3 4-5
Stimpack 28
Medikit 9
Armor 2
Items 1-2 3 4-5
Supercharge 1
Megasphere 1
Berserk 1
Invulnerability 1
Partial invisibility 1
Miscellaneous 1-2 3 4-5
Deathmatch start 9
Teleport landing 2

See also[edit]

External links[edit]