MAP17: The New Tenements (32in24-8)
From DoomWiki.org
| 32in24-8 maps 11-20 |
|---|
|
01
02
03
04
05
06
07
08
09
10 |
This level occupies the map slot MAP17. For other maps which occupy this slot, see Category:MAP17.
| This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP17: The New Tenements is the seventeenth map of 32in24-8, a deathmatch megawad. It was designed by Przemek Zimny (alterworldruler). As part of the theme of 32in24-8, the level is based on Doom II's MAP17: Tenements, originally designed by John Romero.
Contents
Analysis[edit]
Map layout[edit]
Player spawns[edit]
This level contains nine spawn points:
- facing north. (thing 33)
- facing east. (thing 44)
- facing west. (thing 61)
- facing north. (thing 122)
- facing north-west. (thing 127)
- facing west. (thing 164)
- facing north. (thing 191)
- facing east. (thing 197)
- facing west. (thing 202)
Areas / screenshots[edit]
Statistics[edit]
Map data[edit]
| Things | 247 |
| Vertices | 2656* |
| Linedefs | 2635 |
| Sidedefs | 4103 |
| Sectors | 544 |
* The vertex count without the effect of node building is 2090.
Things[edit]
This level contains the following numbers of things per skill level:
| Multiplayer | |||
|---|---|---|---|
| Weapons | 1-2 | 3 | 4-5 |
| Super shotgun | 9 | ||
| Chaingun | 6 | ||
| Rocket launcher | 7 | ||
| Plasma gun | 6 | ||
| BFG9000 | 1 | ||
| Ammunition | 1-2 | 3 | 4-5 |
| Clip | 41 | ||
| Box of bullets | 9 | ||
| 4 shotgun shells | 43 | ||
| Box of shotgun shells | 9 | ||
| Rocket | 32 | ||
| Box of rockets | 14 | ||
| Energy cell | 9 | ||
| Energy cell pack | 4 | ||
| Health & Armor | 1-2 | 3 | 4-5 |
| Stimpack | 28 | ||
| Medikit | 9 | ||
| Armor | 2 | ||
| Items | 1-2 | 3 | 4-5 |
| Supercharge | 1 | ||
| Megasphere | 1 | ||
| Berserk | 1 | ||
| Invulnerability | 1 | ||
| Partial invisibility | 1 | ||
| Miscellaneous | 1-2 | 3 | 4-5 |
| Deathmatch start | 9 | ||
| Teleport landing | 2 | ||
