MAP17: The Precinct (Doom 2 the Way id Did)


Doom 2 the Way id Did maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32
Easter-egg map: 33

This level occupies the map slot MAP17. For other maps which occupy this slot, see Category:MAP17.

MAP17: The Precinct is the seventeenth level of Doom 2 the Way id Did. It was designed by Richard Frei (Tarnsman). The par time defined in the DEHACKED lump is 2:30.

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Map of The Precinct
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. At the starting point, as you take the elevator quickly go into the alcove to the west to collect a backpack. (sector 78)
  2. In the room past the red key door, jump into the toxic pool and press on the walkway to lower it, revealing an opening to a small room to the north containing multiple armor bonuses and a plasma gun. (sector 85)
  3. In the northeast corner of the map, as you go down the large elevator press the wall section with the pipes you see in front of you, revealing a corridor with multiple health bonuses and two bulk cells. (sector 129)
  4. Before going into the exit, press the wall to the west next to the green torch to open a path to a BFG9000 and a door back to the starting point. (sector 10)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 1:20.51 William Striegl 2014-04-13
NM speed 1:59.11 William Striegl 2014-04-15
UV max 3:22.63 Revved 2015-03-15
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on January 13, 2022.


Player spawns[edit]

This level contains six spawn points:

  1. facing south. (thing 106)
  2. facing east. (thing 108)
  3. facing north-east. (thing 109)
  4. facing north. (thing 157)
  5. facing north. (thing 205)
  6. facing south. (thing 206)


Map data[edit]

Things 302
Vertices 727*
Linedefs 833
Sidedefs 1080
Sectors 145
* The vertex count without the effect of node building is 664.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]