MAP17: The Precinct (Doom 2 the Way id Did)

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Doom 2 the Way id Did maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32
Easter-egg map: 33

This level occupies the map slot MAP17. For other maps which occupy this slot, see Category:MAP17.

MAP17: The Precinct is the seventeenth level of Doom 2 the Way id Did. It was designed by Richard Frei (Tarnsman) and uses the music track "The Healer Stalks". The par time is 2:30.

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Walkthrough[edit]

Map of The Precinct
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. At the starting point, as you take the elevator quickly go into the alcove to the west to collect a backpack. (sector 10)
  2. In the room past the red key door, jump into the toxic pool and press on the walkway to lower it, revealing an opening to a small room to the north containing multiple armor bonuses and a plasma gun. (sector 78)
  3. In the northeast corner of the map, as you go down the large elevator press the wall section with the pipes you see in front of you, revealing a corridor with multiple health bonuses and two bulk cells. (sector 85)
  4. Before going into the exit, press the wall to the west next to the green torch to open a path to a BFG9000 and a door back to the starting point. (sector 129)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The Compet-n records for the map are:

Style Time Player Date File Notes
UV speed **
NM speed **
UV max **
NM100S **
UV -fast **
UV -respawn **
UV Tyson **
UV pacifist **

Miscellaneous demos[edit]

Style Time Player Date File Notes
.zip

Deathmatch[edit]

Statistics[edit]

Map data[edit]

Things 302
Vertices 727*
Linedefs 833
Sidedefs 1080
Sectors 145
* The vertex count without the effect of node building is 664.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]