MAP17: The Tag Labs (DUMP Episode 2: Dump Harder)
From DoomWiki.org
DUMP Episode 2 maps 11-20 |
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This level occupies the map slot MAP17. For other maps which occupy this slot, see Category:MAP17.
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MAP17: The Tag Labs is the seventeenth map of DUMP Episode 2: Dump Harder. It was designed by UndeadRyker and uses as its music track a MIDI sequence of "99 Ways to Die" by Megadeth.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Open the door south of the start and lower the crate in front of you. This passage contains health bonuses, armor bonuses, and shotgun shells. At the end of the passage, you can get a medikit, an ammo clip, and more shotgun shells. (sector 11)
- In the cave at the east end, find the green torch and use the west side with the small blood splat. Quickly run west and south, then east to get a megasphere. (sector 101)
- Get on the ledge above the blue key and open the north wall to get a megaarmor. (sector 126)
- Get the blue key, then return to where the yellow key is to get a shotgun and shotgun shells. (sector 167)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The (absence of) data was last verified in its entirety on March 22, 2022.
Deathmatch[edit]
Player spawns[edit]
This level contains only three spawn points, making it unplayable in deathmatch mode:
- facing south. (thing 37)
- facing south. (thing 38)
- facing west. (thing 39)
Statistics[edit]
Map data[edit]
Things | 434 |
Vertices | 1122* |
Linedefs | 1272 |
Sidedefs | 1737 |
Sectors | 275 |
Things[edit]
This level contains the following numbers of things per skill level:
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