MAP17: Tic-Tac-Toe (Cyberdreams)

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Cyberdreams maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP17. For other maps which occupy this slot, see Category:MAP17.

MAP17: Tic-Tac-Toe is the seventeenth map of Cyberdreams. It was designed by Albert Valls (Vrooomer).

Walkthrough[edit]

Map of Tic-Tac-Toe
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

In the first room, a cyberdemon (not on Hey, Not Too Rough or lower) will constantly teleport to the squares in the room. You will want to get rid of him as soon as you can. To do so, wait until he stops to fire, then enter the central square on the side that corresponds to the larger square color he is on to telefrag him. After that is done, go on the northern lift when it lowers and ride it up. Use the switch, then repeat the process on the other lift, which will open up the second room.

Another cyberdemon will be here, along with another one on Ultra-Violence or higher. Again, get rid of them before you start using the switches on top of the lifts, but as always, do your best to dodge the rockets. After using the north switch, then the south switch, enter the final room.

Here, the cyberdemons will be on the north and south walls this time. Your goal is to use the central teleporter to reach switches on the blocks. Start off with the white and red squares, which already have switches on them, then on the blue and gray squares which have the switches that activate the crushers on the cyberdemon platforms. Once they are gone, get on the north platform and use the switch there, then the south platform, and then you will be able to exit.

Other points of interest[edit]

Secrets[edit]

  1. The second corridor is a secret and is impossible to miss. (sector 101)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 1:21.97 Billa 2022-05-16 cy17-121.zip Also Reality
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on June 1, 2022.

Statistics[edit]

Map data[edit]

Things 20
Vertices 746*
Linedefs 653
Sidedefs 1127
Sectors 179
* The vertex count without the effect of node building is 519.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]