MAP17: Transfer Base (Claustrophobia 1024)

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Claustrophobia 1024 maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32 33 34

This level occupies the map slot MAP17. For other maps which occupy this slot, see Category:MAP17.

MAP17: Transfer Base is the seventeenth map of Claustrophobia 1024. It was designed by Solarn, Steve Muller (Kyka) and Joonas Äijälä (Jodwin), and uses a MIDI rendition of the music track "Arctic Caverns" from Battletoads, sequenced by Teck.

Walkthrough[edit]

Map of Transfer Base
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

At the start of the level, there is a bright, red light on the western computer panel. If you activate this part of the panel, megaarmor will appear on the shelf south of you.

Secrets[edit]

  1. After opening access to the blue card, return to the room where you started the level. Run into the newly-opened alcove to the southeast to get a supercharge. (sector 205)
  2. To the west of the exit door switch is a pair of skeletal eye sockets. Activate them, and head through the northern door to find that an alcove has opened, containing a stimpack and armor. (sector 162)
  3. In the outdoor section, climb over the black rock from the southwest, but do not enter the teleporter. Instead, face southwest to witness a portion of the rocky wall lower, revealing a supercharge. (sector 103)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for this map at the Doomed Speed Demos Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 05:56 TheV1perK1ller 2017-06-12 2c17-556.zip
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Run Time Player Date File Notes

This information was last verified in its entirety on January 21, 2018.

Statistics[edit]

Map data[edit]

Things 429
Vertices 2599*
Linedefs 2510
Sidedefs 4026
Sectors 267
* The vertex count without the effect of node building is 2111.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]