MAP17 (2 Sectors)


2 Sectors maps 11-17

01 02 03 04 05 06 07 08 09 10
(11 - 17)

This level occupies the map slot MAP17. For other maps which occupy this slot, see Category:MAP17.

MAP17 is the seventeenth and final map of 2 Sectors. It was designed by Fishjimboding.

It is an updated version of MAP10 that was submitted after the contest deadline.


Map of MAP17
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


The walkthrough for this level is almost identical MAP10. However, the invulnerability found near the end of the level appears on all skill levels.

Other points of interest[edit]

The points of interest for this level are almost identical to MAP10, but the partial invisibility near the arch-vile is replaced with a computer area map.


There are no official secrets on this map.


The player 2, 3 and 4 starts (Things 153, 155 and 154) and the three deathmatch starts (156 through 158) have no flags set for any of the three difficulty classes, but because of special handling in the engine, they function normally in the level.

Demo files[edit]

Areas / screenshots[edit]


As this level does not contain official secrets, the NM 100S category is redundant.

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 0:26.86 Bdubzzz 2020-08-11
UV -fast 0:32.86 Brian Nesser (Anima Zero) 2005-12-21
UV -respawn
UV Tyson 0:45.31 GrumpyCat 2020-09-09
UV pacifist

The data was last verified in its entirety on August 14, 2022.


Player spawns[edit]

This level contains only three spawn points, making it unplayable in deathmatch mode:

  1. facing north. (thing 156)
  2. facing north. (thing 157)
  3. facing north. (thing 158)


Map data[edit]

Things 159
Vertices 674*
Linedefs 686
Sidedefs 822
Sectors 2
* The vertex count without the effect of node building is 607.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]