MAP17 (Armadosia: The Mad Corridor)

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Armadosia maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP17. For other maps which occupy this slot, see Category:MAP17.
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MAP17 is the seventeenth map of Armadosia: The Mad Corridor. It was designed by David Rivette (Arma Kero).

Walkthrough[edit]

Map of MAP17
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Enter the lava ring around the starting fort and take the teleporter at the south end to teleport to the four towers with energy cell packs and a BFG9000. (sector 34)
  2. In the hall at the west side, head east, take the lift up, then shoot the pentagram on the west wall. Return to the hall and enter the southwest corner which has ammo, medikits, and a megaarmor. (sector 115)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 1:34.26 Yousuf Anik 2016-07-14 ar17-134.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on January 15, 2022.

Statistics[edit]

Map data[edit]

Things 243
Vertices 1299*
Linedefs 887
Sidedefs 1575
Sectors 116
* The vertex count without the effect of node building is 788.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]