MAP17 (Project Space)

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Project Space maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
Bonus maps: 01 02 06

This level occupies the map slot MAP17. For other maps which occupy this slot, see Category:MAP17.
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MAP17 is the seventeenth map of Project Space. It was designed by Robert Juhl.

Walkthrough[edit]

Map of MAP17
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the eastern room with the cages, enter the central cage and teleport four times to reach the northwest cage. Open the wall behind where you teleport to get a rocket launcher, a BFG9000, a backpack, and lots of ammo. (sector 253)
  2. In the eastern room with the cages, enter the central cage and teleport two times to reach the southwest cage. Open the wall behind where you teleport to get a computer area map, a berserk pack, a megaarmor, and a soul sphere. (sector 256)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on February 21, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing east. (thing 4)
  2. facing east. (thing 5)
  3. facing east. (thing 6)
  4. facing east. (thing 7)

Statistics[edit]

Map data[edit]

Things 666
Vertices 2469*
Linedefs 2436
Sidedefs 3343
Sectors 480
* The vertex count without the effect of node building is 2007.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]