MAP187: Return to Seitis is the one hundred eighty-seventh map of Rabbit's All-comers Mapping Project. It was designed by Roebloz and uses the music track "Getting Too Tense," originally composed by Robert Prince for Doom II.
Walkthrough[edit]
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- When you teleport from the start, head northwest and you will get a stimpack and a backpack on a small island. (sector 31)
- At the Y-shaped fork, head east and open the door. In this area, go through the fire pillar to a secret room with a box of rockets, a rocket launcher, and armor bonuses. (sector 201)
- After you get the yellow key, return to Secret #2 and press the switch there, then the switch behind it. A lift lowers to the west. Ride up to get a box of shotgun shells, a super shotgun, and a megasphere. (sector 367)
- A crate in Secret #3 counts as a secret, but it is inaccessible. (sector 376)
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
The (absence of) data was last verified in its entirety on March 24, 2022.
Deathmatch[edit]
Player spawns[edit]
This level contains seven spawn points:
- facing north. (thing 395)
- facing east. (thing 396)
- facing south. (thing 397)
- facing east. (thing 398)
- facing west. (thing 399)
- facing north. (thing 400)
- facing south. (thing 401)
Statistics[edit]
Map data[edit]
* The vertex count without the effect of node building is 2219.
This level contains the following numbers of things per skill level:
|
Multiplayer
|
Monsters |
1-2 |
3 |
4-5
|
Zombieman |
3 |
2 |
3
|
Shotgun guy |
15 |
16 |
17
|
Heavy weapon dude |
5 |
7 |
10
|
Imp |
20 |
23 |
23
|
Lost soul |
18
|
Demon |
8 |
8 |
9
|
Spectre |
3 |
5 |
7
|
Revenant |
3 |
6 |
6
|
Cacodemon |
3 |
4 |
4
|
Hell knight |
3 |
7 |
7
|
Baron of Hell |
4
|
Arachnotron |
2
|
Mancubus |
3
|
Arch-vile |
4 |
5 |
5
|
Monster spawner |
2
|
Spawn spot |
7
|
Weapons |
1-2 |
3 |
4-5
|
Shotgun |
8
|
Super shotgun |
3
|
Chaingun |
3 |
2 |
2
|
Rocket launcher |
3
|
Plasma gun |
2
|
BFG9000 |
1
|
Ammunition |
1-2 |
3 |
4-5
|
Box of bullets |
7
|
4 shotgun shells |
1
|
Box of shotgun shells |
10
|
Rocket |
16
|
Box of rockets |
12
|
Energy cell pack |
2
|
Health & Armor |
1-2 |
3 |
4-5
|
Stimpack |
4 |
4 |
3
|
Medikit |
11
|
Armor |
5
|
Megaarmor |
2
|
Items |
1-2 |
3 |
4-5
|
Armor bonus |
12
|
Health bonus |
24
|
Supercharge |
1
|
Megasphere |
1
|
Backpack |
1
|
Berserk |
1
|
Partial invisibility |
1
|
Radiation shielding suit |
1 |
0 |
0
|
Keys |
1-2 |
3 |
4-5
|
Blue keycard |
1
|
Red skull key |
1
|
Yellow skull key |
1
|
Miscellaneous |
1-2 |
3 |
4-5
|
Cooperative start |
4
|
Deathmatch start |
7
|
Exploding barrel |
2
|
Teleport landing |
9
|
|
Technical information[edit]
Inspiration and development[edit]
See also[edit]
Sources[edit]
External links[edit]