This level occupies the map slot MAP18. For other maps which occupy this slot, see Category:MAP18.
MAP18: Assault on Mount Crumpet is the eighteenth map of 32in24-14. It was designed by TheMionicDonut using architecture from five levels designed for previous sessions. It uses, as the music track, a MIDI version of "Ice Cap Zone Act 2" from Sonic the Hedgehog 3 sequenced by Blue Fox Verse and MaliceX.
Walkthrough[edit]
Map of Assault on Mount Crumpet
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- After you get the blue key, return back the way you came (in other words, instead of taking the northeast door that requires the blue key, take the door to the south). In this area, flip the switch at the southeast end to take a lift up, then head east and open the blue door here to get a plasma gun and a backpack. (sector 78)
- Enter the northwest complex and take the steps to the north where the spectres are coming from. Use the northwest wall to find stimpacks, a computer area map, and a box of shotgun shells. (sector 573)
- You will see three torches as you move from the start. Go through the wall between the second and third torches to find a berserk pack. (sector 582)
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
The data was last verified in its entirety on May 2, 2022.
Statistics[edit]
Map data[edit]
* The vertex count without the effect of node building is 2757.
This level contains the following numbers of things per skill level:
|
Multiplayer
|
Monsters |
1-2 |
3 |
4-5
|
Zombieman |
6
|
Shotgun guy |
14 |
18 |
16
|
Heavy weapon dude |
7 |
13 |
19
|
Imp |
23 |
32 |
41
|
Demon |
8 |
9 |
9
|
Spectre |
24
|
Revenant |
22 |
30 |
32
|
Cacodemon |
12 |
12 |
11
|
Pain elemental |
2 |
2 |
10
|
Hell knight |
9 |
11 |
13
|
Baron of Hell |
2 |
2 |
3
|
Arachnotron |
12 |
13 |
18
|
Mancubus |
7 |
7 |
9
|
Arch-vile |
4 |
4 |
7
|
Spiderdemon |
1
|
Cyberdemon |
2 |
2 |
3
|
Romero's head |
1
|
Weapons |
1-2 |
3 |
4-5
|
Shotgun |
1
|
Super shotgun |
2
|
Rocket launcher |
1
|
Plasma gun |
2
|
BFG9000 |
1
|
Ammunition |
1-2 |
3 |
4-5
|
Clip |
23
|
Box of bullets |
21 |
20 |
20
|
4 shotgun shells |
45 |
45 |
51
|
Box of shotgun shells |
8
|
Rocket |
23
|
Box of rockets |
22
|
Energy cell |
9
|
Energy cell pack |
3
|
Health & Armor |
1-2 |
3 |
4-5
|
Stimpack |
29
|
Medikit |
20 |
19 |
19
|
Armor |
3
|
Megaarmor |
1
|
Items |
1-2 |
3 |
4-5
|
Armor bonus |
19
|
Health bonus |
28 |
28 |
20
|
Supercharge |
1 |
2 |
2
|
Backpack |
1
|
Berserk |
1
|
Computer area map |
1
|
Radiation shielding suit |
2
|
Keys |
1-2 |
3 |
4-5
|
Blue keycard |
1
|
Yellow keycard |
1
|
Miscellaneous |
1-2 |
3 |
4-5
|
Cooperative start |
4
|
Teleport landing |
7
|
|
Technical information[edit]
Inspiration and development[edit]
Map of Assault on Mount Crumpet colored and marked to show each map base:
■♥: 32in24 III MAP10
■♠: 32in24-9 MAP02
■♦: 32in24-11 MAP10
■🍔: 32in24-12 MAP12
■♣: 32in24-13 MAP48
The level was created, per the rules allowing it, using and modifying architecture from five levels from previous 32in24 sessions:
See also[edit]
Sources[edit]
External links[edit]