MAP18: Bizarro (Hacx)

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Hacx maps
First "episode"

01 02 03 04 05 06

Second "episode"

07 08 09 10 11

Third "episode"

12 13 14 15

Final "episode"
This level occupies the map slot MAP18. For other maps which occupy this slot, see Category:MAP18.
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MAP18: Bizarro is the eighteenth map of Hacx. It was designed by Anthony Czerwonka (Adelusion) and uses the music track "".

Walkthrough[edit]

Map of Bizarro
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. The sector you start in is a secret and is impossible to miss. (sector 7)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 00:20 DrJordo 2017-05-27 hx18-020.zip
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on December 3, 2021.

Deathmatch[edit]

Player spawns[edit]

This level contains ten spawn points:

  1. facing north-west. (thing 15)
  2. facing north-east. (thing 16)
  3. facing south-east. (thing 17)
  4. facing south-west. (thing 18)
  5. facing north-east. (thing 19)
  6. facing north-west. (thing 20)
  7. facing south-east. (thing 21)
  8. facing north-east. (thing 22)
  9. facing south-west. (thing 23)
  10. facing south-west. (thing 24)

Statistics[edit]

Map data[edit]

Things 100
Vertices 722*
Linedefs 655
Sidedefs 1111
Sectors 49
* The vertex count without the effect of node building is 530.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]