MAP18: Blood Keep (Doom 64 TC)
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Doom 64 TC maps 11-20 |
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This level occupies the map slot MAP18. For other maps which occupy this slot, see Category:MAP18.
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MAP18: Blood Keep is the eighteenth map of Doom 64 TC. It was designed by Randy Estrella with updates by Samuel Villarreal (Kaiser), and uses the music track "".
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- (sector 306)
- (linedef 1689)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The (absence of) data was last verified in its entirety on May 12, 2022.
Deathmatch[edit]
Player spawns[edit]
This level contains seven spawn points:
- facing east. (thing 327)
- facing east. (thing 328)
- facing east. (thing 329)
- facing east. (thing 330)
- facing south-west. (thing 331)
- facing north. (thing 332)
- facing east. (thing 333)
Statistics[edit]
Map data[edit]
Things | 434 |
Vertices | 2473* |
Linedefs | 2523 |
Sidedefs | 3622 |
Sectors | 347 |
Things[edit]
This level contains the following numbers of things per skill level:
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