MAP18: Blood Keep (Doom 64 TC)

From DoomWiki.org

Doom 64 TC maps 11-20

01 02 03 04 05 06 07 08 09 10
(11 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32 33 34 35 38
Bonus maps: 36 37
Title map: 39
Outcast levels: 40 41 42 43 44 45 46
Unfinished maps: 43 48 49

This level occupies the map slot MAP18. For other maps which occupy this slot, see Category:MAP18.
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MAP18: Blood Keep is the eighteenth map of Doom 64 TC. It was designed by Randy Estrella with updates by Samuel Villarreal (Kaiser), and uses the music track "Warped Hive" by Aubrey Hodges, from Doom 64.

Walkthrough[edit]

Map of Blood Keep
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. (sector 306)
  2. (linedef 1689)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on May 12, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains seven spawn points:

  1. facing east. (thing 327)
  2. facing east. (thing 328)
  3. facing east. (thing 329)
  4. facing east. (thing 330)
  5. facing south-west. (thing 331)
  6. facing north. (thing 332)
  7. facing east. (thing 333)

Statistics[edit]

Map data[edit]

Things 434
Vertices 2473*
Linedefs 2523
Sidedefs 3622
Sectors 347
* The vertex count without the effect of node building is 2112.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]