MAP18: Bloody Walls (100LineN)

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100LineN maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP18. For other maps which occupy this slot, see Category:MAP18.
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MAP18: Bloody Walls is the eighteenth map of 100LineN. It was designed by Jean-Charles Dorne (JCD) and uses the music track " ".

Walkthrough[edit]

Map of Bloody Walls
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. The central sector is a secret and is impossible to miss. (sector 0)

Bugs[edit]

A BFG9000 (Thing 188) at the center of the map has no flags set for any of the three difficulty classes, so it does not actually appear in the level.

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing south-east. (thing 161)
  2. facing south-west. (thing 162)
  3. facing north-west. (thing 163)
  4. facing north-east. (thing 164)

Statistics[edit]

Map data[edit]

Things 256
Vertices 102*
Linedefs 100
Sidedefs 162
Sectors 14
* The vertex count without the effect of node building is 90.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]